>
> I included this as sub test (only for color buffer blits) in a patch posted 
> on May 7:
> [PATCH] Add test to verify glBlitFramebuffer with multisample framebuffer 
> objects.
> In this patch, I am just clearing the multisample buffers to unique colors to 
> do the testing.
> This patch definitely require an update after the recent splitting of 
> accuracy test. I would
> love to see your comments to improve this patch.
>
> Your patch looks better to me as it includes testing of depth and stencil 
> buffer blits as well.
> Keeping the clear color version of same test has no added advantage. So, I 
> will exclude this
> test case from the list of sub tests in above mentioned patch.
>
> Reviewed-by: Anuj Phogat <[email protected]>

If you prefer to keep all multisample blitting cases in a single test,
I am happy to merge the two patches
and send it to the mailing list:
1. [PATCH] Add test to verify glBlitFramebuffer with multisample
framebuffer objects.
2. [PATCH 1/2] Add a test of MSAA-to-MSAA blits.

OR

I will split my patch and post rest of the blitting cases as separate tests.

Thanks
Anuj
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