These variables can be used to create an fbo with required formats. Note: These changes don't affect any of the existing test cases in directory ext_framebuffer_multisample
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> --- tests/spec/ext_framebuffer_multisample/common.cpp | 16 ++++++++++------ tests/spec/ext_framebuffer_multisample/common.h | 4 ++++ 2 files changed, 14 insertions(+), 6 deletions(-) diff --git a/tests/spec/ext_framebuffer_multisample/common.cpp b/tests/spec/ext_framebuffer_multisample/common.cpp index d1e6bcd..09431a6 100644 --- a/tests/spec/ext_framebuffer_multisample/common.cpp +++ b/tests/spec/ext_framebuffer_multisample/common.cpp @@ -121,6 +121,10 @@ Fbo::init(int num_samples, int width, int height, bool combine_depth_stencil, generate(); this->width = width; this->height = height; + this->color_format = GL_RGBA; + this->depth_format = GL_DEPTH_COMPONENT24; + this->stencil_format = GL_STENCIL_INDEX8; + this->depth_stencil_format = GL_DEPTH_STENCIL; this->combine_depth_stencil = combine_depth_stencil; this->attach_texture = attach_texture; set_samples(num_samples); @@ -145,7 +149,7 @@ Fbo::set_samples(int num_samples) glGenRenderbuffers(1, &rb); glBindRenderbuffer(GL_RENDERBUFFER, rb); glRenderbufferStorageMultisample(GL_RENDERBUFFER, num_samples, - GL_RGBA, width, height); + color_format, width, height); glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rb); @@ -158,11 +162,11 @@ Fbo::set_samples(int num_samples) GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0 /* level */, - GL_RGBA /* internalformat */, + color_format /* internalformat */, width, height, 0 /* border */, - GL_RGBA /* format */, + color_format /* format */, GL_BYTE /* type */, NULL /* data */); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, @@ -178,7 +182,7 @@ Fbo::set_samples(int num_samples) glGenRenderbuffers(1, &depth_stencil); glBindRenderbuffer(GL_RENDERBUFFER, depth_stencil); glRenderbufferStorageMultisample(GL_RENDERBUFFER, num_samples, - GL_DEPTH_STENCIL, width, + depth_stencil_format, width, height); glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, @@ -188,7 +192,7 @@ Fbo::set_samples(int num_samples) glGenRenderbuffers(1, &stencil); glBindRenderbuffer(GL_RENDERBUFFER, stencil); glRenderbufferStorageMultisample(GL_RENDERBUFFER, num_samples, - GL_STENCIL_INDEX8, + stencil_format, width, height); glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, @@ -198,7 +202,7 @@ Fbo::set_samples(int num_samples) glGenRenderbuffers(1, &depth); glBindRenderbuffer(GL_RENDERBUFFER, depth); glRenderbufferStorageMultisample(GL_RENDERBUFFER, num_samples, - GL_DEPTH_COMPONENT24, + depth_format, width, height); glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, diff --git a/tests/spec/ext_framebuffer_multisample/common.h b/tests/spec/ext_framebuffer_multisample/common.h index d86cb95..f5cb7d1 100644 --- a/tests/spec/ext_framebuffer_multisample/common.h +++ b/tests/spec/ext_framebuffer_multisample/common.h @@ -59,6 +59,10 @@ public: int height; bool combine_depth_stencil; bool attach_texture; + GLenum color_format; + GLenum depth_format; + GLenum stencil_format; + GLenum depth_stencil_format; GLuint handle; /** -- 1.7.7.6 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit