>> These all sound like separate changes to me. What would you like to split out?
I hit the incorrect shell problem because i needed to run variable-index-write.sh. I needed to run variable-index-write.sh because it was outputting the wrong GLSL version and had to be fixed. I can't see a reason to fix variable-index-write.sh's version outputting but leave it in a state where it won't run on my machine. Is there some reason why you want all the other shell scripts to be temporarily left in a broken state? I hit the windows formatting problem because the script I used to parse the .shader_test files didn't like the CRs. There is obviously no functional change. The rest is just making .shader_test files conform more closely with what we discussed would be a useful step towards making GLES work: GLSL >= always present in [require] with no explicit #version. Given the irregularity of what was in the .shader_test files, what was required to reach this varied, but not in any complicated way. So far I haven't had a very productive experience submitting small changes (see my last patch). Stuart _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
