On 12/04/2012 04:02 PM, Ian Romanick wrote:
> On 12/03/2012 09:59 PM, Chad Versace wrote:
>> all.tests already auto-detects all files named *.shader_test, and runs
>> them with shader_runner. This patch does the same for files
>> *.shader_test_gles3 and runs them with shader_runner_gles3.
> 
> Yuck. :(  It seems like the python script could grep for the requires line
> instead.  I think we also want to have some GLSL ES 1.00 tests, and naming 
> those
> *gles3 seems wrong.

Good idea. I'll try to add that to the python.
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