Any comments on this? I'd like to think this was in keeping with what Paul Berry had in mind with his post back in May.
If this set of patches it's on track, certainly would like to get it going in the right direction. Thanks ---------- Forwarded message ---------- From: Tom Gall <[email protected]> Date: Sat, Dec 15, 2012 at 8:27 PM Subject: [PATCH 0/6] glsl: gles2: To: piglit <[email protected]> Cc: Tom Gall <[email protected]> This patch series adds gles2 support to glslparser test. This adds about 365 more successful testcases for gles2. The first patch makes a trivial change to glslparsertest.c such that version 100 is added and a check if running as gles, to not require GL_ARB_ES2_compatibility. The second patch adds a new GLSLESParserTest class. The commit entry addresses why it's needed and how frag/vert shaders are able to be reused between GLSL and GLSL ES with just a minor update to the config section. The third, fourth, fifth and six patches make trivial changes to the config sections of appropriate vert and frag shaders. (For instance GLSL 1.30 tests aren't updated) Changes have been tested both for gles and gl. Comments? -- Regards, Tom "Where's the kaboom!? There was supposed to be an earth-shattering kaboom!" Marvin Martian Graphics Working Group | Linaro.org │ Open source software for ARM SoCs w) tom.gall att linaro.org h) tom_gall att mac.com -- Regards, Tom "Where's the kaboom!? There was supposed to be an earth-shattering kaboom!" Marvin Martian Graphics Working Group | Linaro.org │ Open source software for ARM SoCs w) tom.gall att linaro.org h) tom_gall att mac.com _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
