---
 tests/all.tests                                    |    4 +
 .../arb_uniform_buffer_object/CMakeLists.gl.txt    |    1 +
 .../maxuniformblocksize.c                          |  237 ++++++++++++++++++++
 3 files changed, 242 insertions(+)
 create mode 100644 tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c

diff --git a/tests/all.tests b/tests/all.tests
index a471203..74d8f9c 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1965,6 +1965,10 @@ arb_uniform_buffer_object['layout-std140'] = 
concurrent_test('arb_uniform_buffer
 arb_uniform_buffer_object['layout-std140-base-size-and-alignment'] = 
concurrent_test('arb_uniform_buffer_object-layout-std140-base-size-and-alignment')
 arb_uniform_buffer_object['link-mismatch-blocks'] = 
concurrent_test('arb_uniform_buffer_object-link-mismatch-blocks')
 arb_uniform_buffer_object['maxblocks'] = 
concurrent_test('arb_uniform_buffer_object-maxblocks')
+arb_uniform_buffer_object['maxuniformblocksize/vs'] = 
concurrent_test('arb_uniform_buffer_object-maxuniformblocksize vs')
+arb_uniform_buffer_object['maxuniformblocksize/vsexceed'] = 
concurrent_test('arb_uniform_buffer_object-maxuniformblocksize vsexceed')
+arb_uniform_buffer_object['maxuniformblocksize/fs'] = 
concurrent_test('arb_uniform_buffer_object-maxuniformblocksize fs')
+arb_uniform_buffer_object['maxuniformblocksize/fsexceed'] = 
concurrent_test('arb_uniform_buffer_object-maxuniformblocksize fsexceed')
 arb_uniform_buffer_object['minmax'] = 
concurrent_test('arb_uniform_buffer_object-minmax')
 arb_uniform_buffer_object['negative-bindbuffer-index'] = 
concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-index')
 arb_uniform_buffer_object['negative-bindbuffer-target'] = 
concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-target')
diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt 
b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
index b2a5b44..b088ab4 100644
--- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
+++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
@@ -30,6 +30,7 @@ add_executable (arb_uniform_buffer_object-layout-std140 
layout-std140.c)
 add_executable 
(arb_uniform_buffer_object-layout-std140-base-size-and-alignment 
layout-std140-base-size-and-alignment.c uniform-types.c)
 add_executable (arb_uniform_buffer_object-link-mismatch-blocks 
link-mismatch-blocks.c)
 add_executable (arb_uniform_buffer_object-maxblocks maxblocks.c)
+add_executable (arb_uniform_buffer_object-maxuniformblocksize 
maxuniformblocksize.c)
 add_executable (arb_uniform_buffer_object-minmax minmax.c)
 add_executable (arb_uniform_buffer_object-negative-bindbuffer-index 
negative-bindbuffer-index.c)
 add_executable (arb_uniform_buffer_object-negative-bindbuffer-target 
negative-bindbuffer-target.c)
diff --git a/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c 
b/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
new file mode 100644
index 0000000..d29b0f7
--- /dev/null
+++ b/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
@@ -0,0 +1,237 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file maxblocks.c
+ *
+ * Tests linking and drawing with uniform buffer objects of size
+ * MAX_UNIFORM_BLOCK_SIZE and MAX_UNIFORM_BLOCK_SIZE + 4.
+ *
+ * We test the max size + 4 because implementations are allowed to
+ * link and draw beyond the exposed limits, but at that point there
+ * are no guarantees it will link.  Those tests are the "vsexceed" and
+ * "fsexceed" arguments.
+ */
+
+#define _GNU_SOURCE
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 10;
+
+       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | 
PIGLIT_GL_VISUAL_ALPHA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+static enum {
+       VS,
+       VS_EXCEED,
+       FS,
+       FS_EXCEED,
+} mode;
+
+static void
+usage(const char *name)
+{
+       fprintf(stderr, "usage: %s <vs | vs_exceed | fs | fs_exceed>\n",
+               name);
+       piglit_report_result(PIGLIT_FAIL);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       const char *vs_ubo_template =
+               "#extension GL_ARB_uniform_buffer_object : enable\n"
+               "\n"
+               "varying vec4 vary;"
+               "\n"
+               "layout(std140) uniform ubo {\n"
+               "       vec4 v[%d];\n"
+               "};\n"
+               "uniform int i;\n"
+               "\n"
+               "void main() {\n"
+               "       gl_Position = gl_Vertex;\n"
+               "       vary = v[i];\n"
+               "}\n";
+
+       const char *fs_template =
+               "#extension GL_ARB_uniform_buffer_object : enable\n"
+               "\n"
+               "varying vec4 vary;"
+               "\n"
+               "void main() {\n"
+               "       gl_FragColor = vary;\n"
+               "}\n";
+
+       const char *vs_template =
+               "#extension GL_ARB_uniform_buffer_object : enable\n"
+               "\n"
+               "void main() {\n"
+               "       gl_Position = gl_Vertex;\n"
+               "}\n";
+
+       const char *fs_ubo_template =
+               "#extension GL_ARB_uniform_buffer_object : enable\n"
+               "\n"
+               "layout(std140) uniform ubo {\n"
+               "       vec4 v[%d];\n"
+               "};\n"
+               "uniform int i;\n"
+               "\n"
+               "void main() {\n"
+               "       gl_FragColor = v[i];\n"
+               "}\n";
+
+       char *vs_source, *fs_source;
+       GLint max_size, vec4s, i_location;
+       GLuint vs, fs, prog, bo;
+       GLenum target;
+       float *data;
+       size_t size;
+       bool pass = true;
+       bool may_link_fail;
+       const float green[4] = { 0, 1, 0, 0 };
+
+       piglit_require_extension("GL_ARB_uniform_buffer_object");
+
+       glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &max_size);
+       printf("Max uniform block size: %d\n", max_size);
+       vec4s = max_size / 4 / 4;
+
+       switch (mode) {
+       case VS:
+               target = GL_VERTEX_SHADER;
+               may_link_fail = false;
+               break;
+       case VS_EXCEED:
+               target = GL_VERTEX_SHADER;
+               may_link_fail = true;
+               vec4s++;
+               break;
+       case FS:
+               target = GL_FRAGMENT_SHADER;
+               may_link_fail = false;
+               break;
+       case FS_EXCEED:
+               target = GL_FRAGMENT_SHADER;
+               may_link_fail = true;
+               vec4s++;
+               break;
+       }
+
+       switch (target) {
+       case GL_VERTEX_SHADER:
+               asprintf(&vs_source, vs_ubo_template, vec4s);
+               asprintf(&fs_source, fs_template);
+               printf("Testing VS with uniform block vec4 v[%d]\n", vec4s);
+               break;
+       case GL_FRAGMENT_SHADER:
+               asprintf(&vs_source, vs_template);
+               asprintf(&fs_source, fs_ubo_template, vec4s);
+               printf("Testing FS with uniform block vec4 v[%d]\n", vec4s);
+               break;
+       default:
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source);
+       if (!vs) {
+               fprintf(stderr, "Failed to compile VS:\n%s", vs_source);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source);
+       if (!fs) {
+               fprintf(stderr, "Failed to compile FS:\n%s", fs_source);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       prog = glCreateProgram();
+       glAttachShader(prog, vs);
+       glAttachShader(prog, fs);
+       glLinkProgram(prog);
+
+       if (may_link_fail) {
+               if (!piglit_link_check_status_quiet(prog)) {
+                       printf("Failed to link with uniform block vec4 "
+                              "v[%d]\n", vec4s);
+                       piglit_report_result(PIGLIT_PASS);
+               }
+       } else {
+               if (!piglit_link_check_status_quiet(prog)) {
+                       fprintf(stderr,
+                               "Failed to link with uniform block vec4 "
+                               "v[%d]\n", vec4s);
+                       return PIGLIT_FAIL;
+               }
+       }
+
+       size = vec4s * 4 * sizeof(float);
+       glGenBuffers(1, &bo);
+       glBindBuffer(GL_UNIFORM_BUFFER, bo);
+       glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_DYNAMIC_DRAW);
+       data = glMapBuffer(GL_UNIFORM_BUFFER, GL_READ_WRITE);
+       memset(data, 0, size);
+
+       data[(vec4s - 1) * 4 + 0] = 0.0;
+       data[(vec4s - 1) * 4 + 1] = 1.0;
+       data[(vec4s - 1) * 4 + 2] = 0.0;
+       data[(vec4s - 1) * 4 + 3] = 0.0;
+
+       glUseProgram(prog);
+       i_location = glGetUniformLocation(prog, "i");
+       glUniform1i(i_location, vec4s - 1);
+
+       glUniformBlockBinding(prog, 0, 0);
+       glBindBufferBase(GL_UNIFORM_BUFFER, 0, bo);
+       piglit_draw_rect(-1, -1, 2, 2);
+
+       pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green);
+
+       glDeleteProgram(prog);
+
+       piglit_present_results();
+
+       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+       if (argc < 2)
+               usage(argv[0]);
+
+       if (strcmp(argv[1], "vs") == 0)
+               mode = VS;
+       else if (strcmp(argv[1], "vsexceed") == 0)
+               mode = VS_EXCEED;
+       else if (strcmp(argv[1], "fs") == 0)
+               mode = FS;
+       else if (strcmp(argv[1], "fsexceed") == 0)
+               mode = FS_EXCEED;
+       else
+               usage(argv[0]);
+}
-- 
1.7.10.4

_______________________________________________
Piglit mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to