From: Roland Scheidegger <srol...@vmware.com> The logic failed whenever the random number was 0 for formats which don't have an alpha channel. In this case all of expected/bias/value were 0 but the actual correct read back value is 1.0 (default value for alpha channel sampling for integer textures is 1 just like it is 1.0 for ordinary texture formats). --- .../ext_texture_integer/texture-integer-glsl130.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/tests/spec/ext_texture_integer/texture-integer-glsl130.c b/tests/spec/ext_texture_integer/texture-integer-glsl130.c index 17b02bc..bc0d598 100644 --- a/tests/spec/ext_texture_integer/texture-integer-glsl130.c +++ b/tests/spec/ext_texture_integer/texture-integer-glsl130.c @@ -373,10 +373,11 @@ test_format(const struct format_info *info) value[0] = temp; break; case GL_RGB_INTEGER_EXT: - expected[3] = 0.0; + value[3] = 1.0; break; case GL_RG_INTEGER: - expected[2] = expected[3] = 0.0; + value[2] = 0.0; + value[3] = 1.0; break; case GL_ALPHA_INTEGER_EXT: expected[0] = expected[1] = expected[2] = 0.0; @@ -404,7 +405,8 @@ test_format(const struct format_info *info) expected[0] = expected[1] = expected[2] = expected[3] = 0.25; value[1] = value[2] = value[3] = value[0]; } else { - expected[1] = expected[2] = expected[3] = 0.0; + value[1] = value[2] = 0.0; + value[3] = 1.0; } break; default: -- 1.7.9.5 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit