Also looks good. I'll test it out this evening, but I'm sure it's fine.

Reviewed-by: Tom Gall <tom.g...@linaro.org>

On Wed, Jan 9, 2013 at 2:31 PM, Chad Versace
<chad.vers...@linux.intel.com> wrote:
> The function macros in shader_runner_gles_workarounds.h cause many unused
> variable warnings. The function macros have form
>   #define glMapBuffer(...) UNDEFINED_FUNCTION(glMapBuffer, 0)
> and get expanded to the call
>   unsupported_function("glMapBuffer", 0)
> Observe that the original arguments to glMapBuffer are unused.
>
> This patch fixes the warnings by changing the macro form to
>   #define glMapBuffer(...) UNDEFINED_FUNCTION(glMapBuffer, 0, __VA_ARGS__)
> which gets expanded to the call
>   unsupported_function("glMapBuffer", 0, __VA_ARGS__)
>
> CC: Tom Gall <tom.g...@linaro.org>
> Signed-off-by: Chad Versace <chad.vers...@linux.intel.com>
> ---
>  tests/shaders/shader_runner_gles_workarounds.h | 89 
> +++++++++++---------------
>  1 file changed, 37 insertions(+), 52 deletions(-)
>
> diff --git a/tests/shaders/shader_runner_gles_workarounds.h 
> b/tests/shaders/shader_runner_gles_workarounds.h
> index 161f985..455c9af 100644
> --- a/tests/shaders/shader_runner_gles_workarounds.h
> +++ b/tests/shaders/shader_runner_gles_workarounds.h
> @@ -88,7 +88,7 @@ static void
>  #if defined(__GNUC__)
>  __attribute__((unused))
>  #endif
> -unsupported_function(const char *name)
> +unsupported_function(const char *name, ...)
>  {
>         printf("Function \"%s\" not supported on this implementation\n", 
> name);
>         piglit_report_result(PIGLIT_SKIP);
> @@ -102,67 +102,52 @@ unsupported_function(const char *name)
>   * GLES doesn't exist on Windows. So we're free to use the GCC/Clang 
> extension
>   * for statement expressions.
>   */
> -#define UNSUPPORTED_FUNCTION(name, return_value) \
> +#define UNSUPPORTED_FUNCTION(name, return_value, ...) \
>         ({ \
> -               unsupported_function(#name); \
> -               return_value; \
> +               unsupported_function(#name, __VA_ARGS__); \
> +               return_value; \
>          })
>
>  #if defined(PIGLIT_USE_OPENGL_ES3) || defined(PIGLIT_USE_OPENGL_ES2)
>
> -#define piglit_frustum_projection(...) 
> UNSUPPORTED_FUNCTION(piglit_frustum_projection, 0)
> -#define piglit_gen_ortho_projection(...) 
> UNSUPPORTED_FUNCTION(piglit_gen_ortho_projection, 0)
> -#define piglit_miptree_texture(...) 
> UNSUPPORTED_FUNCTION(piglit_miptree_texture, 0)
> -#define piglit_depth_texture(...) UNSUPPORTED_FUNCTION(piglit_depth_texture, 
> 0)
> -#define piglit_ortho_projection(...) 
> UNSUPPORTED_FUNCTION(piglit_ortho_projection, 0)
> -#define piglit_compile_program(...) 
> UNSUPPORTED_FUNCTION(piglit_compile_program, 0)
> +#define piglit_frustum_projection(...) 
> UNSUPPORTED_FUNCTION(piglit_frustum_projection, 0, __VA_ARGS__)
> +#define piglit_gen_ortho_projection(...) 
> UNSUPPORTED_FUNCTION(piglit_gen_ortho_projection, 0, __VA_ARGS__)
> +#define piglit_miptree_texture() 
> UNSUPPORTED_FUNCTION(piglit_miptree_texture, 0, 0)
> +#define piglit_depth_texture(...) UNSUPPORTED_FUNCTION(piglit_depth_texture, 
> 0, __VA_ARGS__)
> +#define piglit_ortho_projection(...) 
> UNSUPPORTED_FUNCTION(piglit_ortho_projection, 0, __VA_ARGS__)
> +#define piglit_compile_program(...) 
> UNSUPPORTED_FUNCTION(piglit_compile_program, 0, __VA_ARGS__)
>
> -#define glClipPlane(...)                               
> UNSUPPORTED_FUNCTION(glClipPlane, 0)
> -#define glDisableClientState(...)                      
> UNSUPPORTED_FUNCTION(glDisableClientState, 0)
> -#define glEnableClientState(...)                       
> UNSUPPORTED_FUNCTION(glEnableClientState, 0)
> -#define glProgramEnvParameter4fvARB(...)               
> UNSUPPORTED_FUNCTION(glProgramEnvParameter4fvARB, 0)
> -#define glProgramLocalParameter4fvARB(...)             
> UNSUPPORTED_FUNCTION(glProgramLocalParameter4fvARB, 0)
> -#define glShadeModel(...)                              
> UNSUPPORTED_FUNCTION(glShadeModel, 0)
> +#define glClipPlane(...)                               
> UNSUPPORTED_FUNCTION(glClipPlane, 0, __VA_ARGS__)
> +#define glDisableClientState(...)                      
> UNSUPPORTED_FUNCTION(glDisableClientState, 0, __VA_ARGS__)
> +#define glEnableClientState(...)                       
> UNSUPPORTED_FUNCTION(glEnableClientState, 0, __VA_ARGS__)
> +#define glProgramEnvParameter4fvARB(...)               
> UNSUPPORTED_FUNCTION(glProgramEnvParameter4fvARB, 0, __VA_ARGS__)
> +#define glProgramLocalParameter4fvARB(...)             
> UNSUPPORTED_FUNCTION(glProgramLocalParameter4fvARB, 0, __VA_ARGS__)
> +#define glShadeModel(...)                              
> UNSUPPORTED_FUNCTION(glShadeModel, 0, __VA_ARGS__)
>
>  #if defined(PIGLIT_USE_OPENGL_ES2)
> -#define glMapBuffer(...) UNSUPPORTED_FUNCTION(glMapBuffer, 0)
> -#define glUnmapBuffer(...) UNSUPPORTED_FUNCTION(glUnmapBuffer, 0)
> -#define glUniform1ui(...) UNSUPPORTED_FUNCTION(glUniform1ui, 0)
> -#define glUniform2uiv(...) UNSUPPORTED_FUNCTION(glUniform2uiv, 0)
> -#define glUniform3uiv(...) UNSUPPORTED_FUNCTION(glUniform3uiv, 0)
> -#define glUniform4uiv(...) UNSUPPORTED_FUNCTION(glUniform4uiv, 0)
> -#define glUniformMatrix2x3fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix2x3fv, 
> 0)
> -#define glUniformMatrix2x4fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix2x4fv, 
> 0)
> -#define glUniformMatrix3x2fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix3x2fv, 
> 0)
> -#define glUniformMatrix3x4fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix3x4fv, 
> 0)
> -#define glUniformMatrix4x2fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix4x2fv, 
> 0)
> -#define glUniformMatrix4x3fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix4x3fv, 
> 0)
> -#define glDrawArraysInstanced(...) 
> UNSUPPORTED_FUNCTION(glDrawArrayInstanced, 0)
> -#define glGetActiveUniformBlockiv(...) 
> UNSUPPORTED_FUNCTION(glGetActiveUniformBlockiv, 0)
> -#define glBindBufferBase(...) UNSUPPORTED_FUNCTION(glBindBufferiBase, 0)
> -#define glGetUniformIndices(...) UNSUPPORTED_FUNCTION(glGetUniformIndices, 0)
> -#define glGetActiveUniformsiv(...) 
> UNSUPPORTED_FUNCTION(glGetActiveUniformsiv, 0)
> -#define glGenVertexArrays(...) UNSUPPORTED_FUNCTION(glGenVertexArrays, 0)
> -#define glBindVertexArray(...) UNSUPPORTED_FUNCTION(glBindVertexArray, 0)
> +#define glMapBuffer(...) UNSUPPORTED_FUNCTION(glMapBuffer, 0, __VA_ARGS__)
> +#define glUnmapBuffer(...) UNSUPPORTED_FUNCTION(glUnmapBuffer, 0, 
> __VA_ARGS__)
> +#define glUniform1ui(...) UNSUPPORTED_FUNCTION(glUniform1ui, 0, __VA_ARGS__)
> +#define glUniform2uiv(...) UNSUPPORTED_FUNCTION(glUniform2uiv, 0, 
> __VA_ARGS__)
> +#define glUniform3uiv(...) UNSUPPORTED_FUNCTION(glUniform3uiv, 0, 
> __VA_ARGS__)
> +#define glUniform4uiv(...) UNSUPPORTED_FUNCTION(glUniform4uiv, 0, 
> __VA_ARGS__)
> +#define glUniformMatrix2x3fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix2x3fv, 
> 0, __VA_ARGS__)
> +#define glUniformMatrix2x4fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix2x4fv, 
> 0, __VA_ARGS__)
> +#define glUniformMatrix3x2fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix3x2fv, 
> 0, __VA_ARGS__)
> +#define glUniformMatrix3x4fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix3x4fv, 
> 0, __VA_ARGS__)
> +#define glUniformMatrix4x2fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix4x2fv, 
> 0, __VA_ARGS__)
> +#define glUniformMatrix4x3fv(...) UNSUPPORTED_FUNCTION(glUniformMatrix4x3fv, 
> 0, __VA_ARGS__)
> +#define glDrawArraysInstanced(...) 
> UNSUPPORTED_FUNCTION(glDrawArrayInstanced, 0, __VA_ARGS__)
> +#define glGetActiveUniformBlockiv(...) 
> UNSUPPORTED_FUNCTION(glGetActiveUniformBlockiv, 0, __VA_ARGS__)
> +#define glBindBufferBase(...) UNSUPPORTED_FUNCTION(glBindBufferiBase, 0, 
> __VA_ARGS__)
> +#define glGetUniformIndices(...) UNSUPPORTED_FUNCTION(glGetUniformIndices, 
> 0, __VA_ARGS__)
> +#define glGetActiveUniformsiv(...) 
> UNSUPPORTED_FUNCTION(glGetActiveUniformsiv, 0, __VA_ARGS__)
> +#define glGenVertexArrays(...) UNSUPPORTED_FUNCTION(glGenVertexArrays, 0, 
> __VA_ARGS__)
> +#define glBindVertexArray(...) UNSUPPORTED_FUNCTION(glBindVertexArray, 0, 
> __VA_ARGS__)
>  #endif /* PIGLIT_USE_OPENGL_ES2 */
>
> -#define glBindProgramARB(a, b) \
> -       /* Custom definition to suppress unused-variable warnings. */ \
> -       ({ \
> -               (void) a; \
> -               (void) b; \
> -               unsupported_function("glBindProgramARB"); \
> -        })
> -
> -#define glVertexPointer(a, b, c, d) \
> -       /* Custom definition to suppress unused-variable warnings. */ \
> -       ({ \
> -               (void) a; \
> -               (void) b; \
> -               (void) c; \
> -               (void) d; \
> -               unsupported_function("glVertexPointer"); \
> -        })
> +#define glBindProgramARB(...) UNSUPPORTED_FUNCTION(glBindProgramARB, 0, 
> __VA_ARGS__)
> +#define glVertexPointer(...) UNSUPPORTED_FUNCTION(glVertexPointer, 0, 
> __VA_ARGS__)
>
>  #if defined(PIGLIT_USE_OPENGL_ES3)
>  static GLvoid*
> --
> 1.8.1
>



-- 
Regards,
Tom

"Where's the kaboom!? There was supposed to be an earth-shattering
kaboom!" Marvin Martian
Graphics Working Group | Linaro.org │ Open source software for ARM SoCs
w) tom.gall att linaro.org
h) tom_gall att mac.com
_______________________________________________
Piglit mailing list
Piglit@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to