On 03/12/2013 12:16 PM, Matt Turner wrote:
---
  tests/spec/CMakeLists.txt                          |    1 +
  tests/spec/arb_texture_view/CMakeLists.gl.txt      |    4 +
  tests/spec/arb_texture_view/CMakeLists.gles3.txt   |    7 ++
  tests/spec/arb_texture_view/CMakeLists.txt         |    1 +
  .../arb_texture_view/texture-immutable-levels.c    |  111 ++++++++++++++++++++
  5 files changed, 124 insertions(+), 0 deletions(-)
  create mode 100644 tests/spec/arb_texture_view/CMakeLists.gl.txt
  create mode 100644 tests/spec/arb_texture_view/CMakeLists.gles3.txt
  create mode 100644 tests/spec/arb_texture_view/CMakeLists.txt
  create mode 100644 tests/spec/arb_texture_view/texture-immutable-levels.c

diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index 18b1d37..05f1784 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -28,6 +28,7 @@ add_subdirectory (arb_texture_float)
  add_subdirectory (arb_texture_rectangle)
  add_subdirectory (arb_texture_multisample)
  add_subdirectory (arb_texture_storage)
+add_subdirectory (arb_texture_view)
  add_subdirectory (arb_timer_query)
  add_subdirectory (arb_transform_feedback2)
  add_subdirectory (ati_envmap_bumpmap)
diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt 
b/tests/spec/arb_texture_view/CMakeLists.gl.txt
new file mode 100644
index 0000000..9e47bb4
--- /dev/null
+++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
@@ -0,0 +1,4 @@
+link_libraries (
+       piglitutil_${piglit_target_api}
+)
+piglit_add_executable(arb_texture_view-immutable-levels 
texture-immutable-levels.c)
diff --git a/tests/spec/arb_texture_view/CMakeLists.gles3.txt 
b/tests/spec/arb_texture_view/CMakeLists.gles3.txt
new file mode 100644
index 0000000..aada4e8
--- /dev/null
+++ b/tests/spec/arb_texture_view/CMakeLists.gles3.txt
@@ -0,0 +1,7 @@
+link_libraries(
+       piglitutil_${piglit_target_api}
+       )
+
+piglit_add_executable(texture-immutable-levels_${piglit_target_api} 
texture-immutable-levels.c)
+
+# vim: ft=cmake:
diff --git a/tests/spec/arb_texture_view/CMakeLists.txt 
b/tests/spec/arb_texture_view/CMakeLists.txt
new file mode 100644
index 0000000..144a306
--- /dev/null
+++ b/tests/spec/arb_texture_view/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/arb_texture_view/texture-immutable-levels.c 
b/tests/spec/arb_texture_view/texture-immutable-levels.c
new file mode 100644
index 0000000..82e7cd6
--- /dev/null
+++ b/tests/spec/arb_texture_view/texture-immutable-levels.c
@@ -0,0 +1,111 @@
+/* Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT.  IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * Tests the TEXTURE_IMMUTABLE_LEVELS parameter.
+ *
+ * The GL ES 3.0 spec says:
+ *
+ *     "If the command is successful, TEXTURE_IMMUTABLE_FORMAT becomes
+ *      TRUE and TEXTURE_IMMUTABLE_LEVELS becomes levels."
+ *
+ * where<command>  is either glTexStorage2D or glTexStorage3D. Desktop GL
+ * with ARB_texture_view (part of GL 4.3) also allows glTexStorage1D.
+ *
+ * Test by calling glTexStorage*D with<levels>  = 3,<width>,<height>, and
+ *<depth>  = 32; and then confirming that TEXTURE_IMMUTABLE_FORMAT

s/FORMAT/LEVELS/

 was
+ * correctly set to<levels>.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       /* ARB_texture_view requires GL 4.2 or ARB_texture_storage, which
+        * requires GL 1.2.
+        */
+       config.supports_gl_compat_version = 12;
+       config.supports_gl_es_version = 30;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+       GLuint tex[3];
+       GLsizei level;

GLint level, since that's what glGetTexParameteriv() returns.


+
+       /* The GL ES 3.0 spec says:
+        *
+        *     "The [initial] value of TEXTURE_IMMUTABLE_LEVELS is 0."
+        */
+       glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_LEVELS,&level);

Also, maybe check that glGetError()==GL_NO_ERROR on this query?


+       if (level != 0) {
+               printf("Expected 0 levels initially, but glGetTexParameteriv "
+                      "returned %d for GL_TEXTURE_1D.\n", level);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       glGenTextures(3, tex);
+#if defined(PIGLIT_USE_OPENGL)
+       glBindTexture(GL_TEXTURE_1D, tex[0]);
+       glTexStorage1D(GL_TEXTURE_1D, 3, GL_RGB32UI, 32);

How about using a non-integer internal format so that we don't depend on GL_EXT_texture_integer?


+       glGetTexParameteriv(GL_TEXTURE_1D, GL_TEXTURE_IMMUTABLE_LEVELS,&level);
+       if (level != 3) {
+               printf("Expected 3 levels, but glGetTexParameteriv returned "
+                      "%d for GL_TEXTURE_1D.\n", level);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+#endif
+
+       glBindTexture(GL_TEXTURE_2D, tex[1]);
+       glTexStorage2D(GL_TEXTURE_2D, 3, GL_RGB32UI, 32, 32);
+       glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_LEVELS,&level);
+       if (level != 3) {
+               printf("Expected 3 levels, but glGetTexParameteriv returned "
+                      "%d for GL_TEXTURE_2D.\n", level);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+
+       glBindTexture(GL_TEXTURE_3D, tex[2]);
+       glTexStorage3D(GL_TEXTURE_3D, 3, GL_RGB32UI, 32, 32, 32);
+       glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_LEVELS,&level);

Maybe use glGetTexParameterfv() for one of these to exercise that function.


+       if (level != 3) {
+               printf("Expected 3 levels, but glGetTexParameteriv returned "
+                      "%d for GL_TEXTURE_3D.\n", level);
+               piglit_report_result(PIGLIT_FAIL);
+       }

Also, maybe try quering GL_TEXTURE_IMMUTABLE_LEVELS after creating a texture with regular glTexImage2D() to make sure the value is zero.

+
+       glDeleteTextures(3, tex);
+
+       piglit_report_result(PIGLIT_PASS);
+       return 0;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+#if defined(PIGLIT_USE_OPENGL)
+       piglit_require_extension("GL_ARB_texture_view");
+#endif
+}

Looks good otherwise.

Reviewed-by: Brian Paul <[email protected]>
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