On 23 August 2013 16:57, Kenneth Graunke <[email protected]> wrote:
> This ensures that the bitcasting functions are available in 3.30 without > having to use #extension GL_ARB_shader_bit_encoding: require. > > Serious functional testing of those functions is left to Matt's thorough > generated tests for the GL_ARB_shader_bit_encoding extension. > > Signed-off-by: Kenneth Graunke <[email protected]> > Can we add a geometry shader to this test? With that added, this is: Reviewed-by: Paul Berry <[email protected]>
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