On 23 August 2013 16:57, Kenneth Graunke <[email protected]> wrote:

> This ensures that the bitcasting functions are available in 3.30 without
> having to use #extension GL_ARB_shader_bit_encoding: require.
>
> Serious functional testing of those functions is left to Matt's thorough
> generated tests for the GL_ARB_shader_bit_encoding extension.
>
> Signed-off-by: Kenneth Graunke <[email protected]>
>

Can we add a geometry shader to this test?  With that added, this is:

Reviewed-by: Paul Berry <[email protected]>
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