On 08/26/2013 02:49 PM, Eric Anholt wrote:
Ian Romanick <[email protected]> writes:
From: Ian Romanick <[email protected]>
GLSL ES 3.00 adds gl_MinProgramTexelOffset with a negative value.
This constant must be -8 or less. For now, assume that all negative
constants want a <= comparison. The alternative is to compare the
name for 'gl_Min' instead of 'gl_Max'.
I'd be more comfortable with the string_match() for gl_Min, and it looks
like it would be trivial.
Yeah, I figured someone was going to say that. :) I got the idea while
I was writing the commit message, and I just felt lazy. I can change it.
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