On 08/26/2013 02:49 PM, Eric Anholt wrote:
Ian Romanick <[email protected]> writes:

From: Ian Romanick <[email protected]>

GLSL ES 3.00 adds gl_MinProgramTexelOffset with a negative value.
This constant must be -8 or less.  For now, assume that all negative
constants want a <= comparison.  The alternative is to compare the
name for 'gl_Min' instead of 'gl_Max'.

I'd be more comfortable with the string_match() for gl_Min, and it looks
like it would be trivial.

Yeah, I figured someone was going to say that. :) I got the idea while I was writing the commit message, and I just felt lazy. I can change it.

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