--- tests/all.tests | 1 + .../gl-3.2/layered-rendering/CMakeLists.gl.txt | 1 + tests/spec/gl-3.2/layered-rendering/readpixels.c | 97 ++++++++++++++++++++++ 3 files changed, 99 insertions(+) create mode 100644 tests/spec/gl-3.2/layered-rendering/readpixels.c
diff --git a/tests/all.tests b/tests/all.tests index dfbb756..877253d 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -751,6 +751,7 @@ spec['!OpenGL 3.2/get-integer-64v'] = concurrent_test('gl-3.2-get-integer-64v') spec['!OpenGL 3.2/layered-rendering/blit'] = concurrent_test('gl-3.2-layered-rendering-blit') spec['!OpenGL 3.2/layered-rendering/clear-color'] = concurrent_test('gl-3.2-layered-rendering-clear-color') spec['!OpenGL 3.2/layered-rendering/framebuffertexture-buffer-textures'] = concurrent_test('gl-3.2-layered-rendering-framebuffertexture-buffer-textures') +spec['!OpenGL 3.2/layered-rendering/readpixels'] = concurrent_test('gl-3.2-layered-rendering-readpixels') spec['!OpenGL 3.3/minmax'] = concurrent_test('gl-3.3-minmax') spec['!OpenGL 3.3/required-renderbuffer-attachment-formats'] = concurrent_test('gl-3.0-required-renderbuffer-attachment-formats 33') diff --git a/tests/spec/gl-3.2/layered-rendering/CMakeLists.gl.txt b/tests/spec/gl-3.2/layered-rendering/CMakeLists.gl.txt index 89b7251..2a66253 100644 --- a/tests/spec/gl-3.2/layered-rendering/CMakeLists.gl.txt +++ b/tests/spec/gl-3.2/layered-rendering/CMakeLists.gl.txt @@ -12,4 +12,5 @@ link_libraries ( piglit_add_executable (gl-3.2-layered-rendering-blit blit.c) piglit_add_executable (gl-3.2-layered-rendering-clear-color clear-color.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffertexture-buffer-textures framebuffertexture-buffer-textures.c) +piglit_add_executable (gl-3.2-layered-rendering-readpixels readpixels.c) # vim: ft=cmake: diff --git a/tests/spec/gl-3.2/layered-rendering/readpixels.c b/tests/spec/gl-3.2/layered-rendering/readpixels.c new file mode 100644 index 0000000..1de505c --- /dev/null +++ b/tests/spec/gl-3.2/layered-rendering/readpixels.c @@ -0,0 +1,97 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + + +/** @file readpixel.c + * + * Section 4.4.7(Framebuffer Objects) From GL spec 3.2 core: + * + * When commands such as ReadPixels read from a layered framebuffer, the + * image at layer zero of the selected attachment is always used to obtain + * pixel values. + */ + +#include "piglit-util-gl-common.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 31; + config.supports_gl_core_version = 31; + +PIGLIT_GL_TEST_CONFIG_END + +static const float color[3][3] = { + {0.0, 1.0, 0.0}, + {0.0, 0.0, 1.0} +}; + +void +piglit_init(int argc, char **argv) +{ + int i, j; + bool pass = true; + GLuint fbo, texture; + float colorData[2][10*10*3]; + + /* fill in colorData */ + for(j = 0; j < 2; j++) + for(i = 0; i < 10*10; i++) { + colorData[j][i*3+0] = color[j][0]; + colorData[j][i*3+1] = color[j][1]; + colorData[j][i*3+2] = color[j][2]; + } + + /* Create the Source framebuffer object */ + glGenTextures(1, &texture); + glBindTexture(GL_TEXTURE_3D, texture); + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 10, 10, 2, 0, GL_RGB, + GL_FLOAT, colorData); + + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + glFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_3D, texture, 0, 0); + + if(!piglit_check_gl_error(GL_NO_ERROR)) { + piglit_report_result(PIGLIT_FAIL); + } + + /* piglit_probe_rect_rgb internally calls ReadPixel(). Check that + * the color probed is the same as the Zero layer of the texture. + */ + pass = piglit_probe_rect_rgb(0, 0, 10, 10, color[0]) && pass; + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} + +enum piglit_result +piglit_display(void) +{ + /* UNREACHABLE */ + return PIGLIT_FAIL; +} -- 1.8.3.1 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit