On Tue, Oct 1, 2013 at 1:12 PM, Nicholas Mack <[email protected]> wrote: > Cc: "Vinson Lee" <[email protected]> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70015 > --- > tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c | 5 ++--- > 1 file changed, 2 insertions(+), 3 deletions(-) > > diff --git a/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c > b/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c > index c604eb2..624de85 100644 > --- a/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c > +++ b/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c > @@ -72,7 +72,6 @@ static const char *fstext = > "}\n"; > > static GLuint prog; > -const int bufSize = 100; > > bool > check_that_attrib_is_active(const char *attrib_name) > @@ -82,11 +81,11 @@ check_that_attrib_is_active(const char *attrib_name) > GLsizei length; > GLint size; > GLenum type; > - GLchar name[bufSize]; > + GLchar name[100]; > > glGetProgramiv(prog, GL_ACTIVE_ATTRIBUTES, &numAttribs); > for (i = 0; i < numAttribs; i++) { > - glGetActiveAttrib(prog, i, bufSize, &length, &size, > + glGetActiveAttrib(prog, i, 100, &length, &size, > &type, name); > if (strcmp(name, attrib_name) == 0) { > return piglit_check_gl_error(GL_NO_ERROR); > -- > 1.8.3.1 >
This patch fixes the MSVC build for me. Tested-by: Vinson Lee <[email protected]> _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
