Brian Paul <[email protected]> writes: > GL_DEPTH24_STENCIL8 is defined by GL_EXT_packed_depth_stencil. > GL_DEPTH32F_STENCIL8 is from GL_ARB_depth_buffer_float, not > GL_ARB_texture_float. > --- > tests/spec/gl-3.0/api/genmipmap-errors.c | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/tests/spec/gl-3.0/api/genmipmap-errors.c > b/tests/spec/gl-3.0/api/genmipmap-errors.c > index 6ac3f12..aa5eb09 100644 > --- a/tests/spec/gl-3.0/api/genmipmap-errors.c > +++ b/tests/spec/gl-3.0/api/genmipmap-errors.c > @@ -102,9 +102,9 @@ test_genmipmap_errors(void) > > /* Packed depth / stencil formats */ > { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, > - {NULL, NULL} }, > + {"GL_EXT_packed_depth_stencil", NULL} }, > { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, > GL_FLOAT_32_UNSIGNED_INT_24_8_REV, > - {"GL_ARB_texture_float", NULL} } > + {"GL_ARB_depth_buffer_float", NULL} }
Reviewed-by: Eric Anholt <[email protected]>
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