Brian Paul <[email protected]> writes:

> GL_DEPTH24_STENCIL8 is defined by GL_EXT_packed_depth_stencil.
> GL_DEPTH32F_STENCIL8 is from GL_ARB_depth_buffer_float, not
> GL_ARB_texture_float.
> ---
>  tests/spec/gl-3.0/api/genmipmap-errors.c |    4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/tests/spec/gl-3.0/api/genmipmap-errors.c 
> b/tests/spec/gl-3.0/api/genmipmap-errors.c
> index 6ac3f12..aa5eb09 100644
> --- a/tests/spec/gl-3.0/api/genmipmap-errors.c
> +++ b/tests/spec/gl-3.0/api/genmipmap-errors.c
> @@ -102,9 +102,9 @@ test_genmipmap_errors(void)
>  
>               /* Packed depth / stencil formats */
>               { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8,
> -             {NULL, NULL} },
> +             {"GL_EXT_packed_depth_stencil", NULL} },
>               { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, 
> GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
> -             {"GL_ARB_texture_float", NULL} }
> +             {"GL_ARB_depth_buffer_float", NULL} }

Reviewed-by: Eric Anholt <[email protected]>

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