From: Marek Olšák <[email protected]>

---
 tests/all.tests | 25 +++++++++----------------
 1 file changed, 9 insertions(+), 16 deletions(-)

diff --git a/tests/all.tests b/tests/all.tests
index f8e19d3..34f1705 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -265,21 +265,14 @@ add_plain_test(shaders, 'glsl-fs-raytrace-bug27060')
 add_plain_test(shaders, 'glsl-fs-sampler-numbering')
 add_plain_test(shaders, 'glsl-fs-shader-stencil-export')
 add_plain_test(shaders, 'glsl-fs-sqrt-branch')
-shaders['glsl-fs-texturecube'] = PlainExecTest(['glsl-fs-texturecube',
-                                              '-auto'])
-shaders['glsl-fs-texturecube-bias'] = PlainExecTest(['glsl-fs-texturecube',
-                                                   '-auto', '-bias'])
-shaders['glsl-fs-texturecube-2'] = PlainExecTest(['glsl-fs-texturecube-2',
-                                                '-auto'])
-shaders['glsl-fs-texturecube-2-bias'] = PlainExecTest(['glsl-fs-texturecube-2',
-                                                     '-auto', '-bias'])
-add_plain_test(shaders, 'glsl-fs-textureenvcolor-statechange')
-shaders['glsl-fs-texture2drect'] = PlainExecTest(['glsl-fs-texture2drect',
-                                              '-auto'])
-shaders['glsl-fs-texture2drect-proj3'] = 
PlainExecTest(['glsl-fs-texture2drect',
-                                                       '-auto', '-proj3'])
-shaders['glsl-fs-texture2drect-proj4'] = 
PlainExecTest(['glsl-fs-texture2drect',
-                                                       '-auto', '-proj4'])
+add_concurrent_test(shaders, 'glsl-fs-texturecube')
+shaders['glsl-fs-texturecube-bias'] = concurrent_test('glsl-fs-texturecube 
-bias')
+add_concurrent_test(shaders, 'glsl-fs-texturecube-2')
+shaders['glsl-fs-texturecube-2-bias'] = concurrent_test('glsl-fs-texturecube-2 
-bias')
+add_concurrent_test(shaders, 'glsl-fs-textureenvcolor-statechange')
+add_concurrent_test(shaders, 'glsl-fs-texture2drect');
+shaders['glsl-fs-texture2drect-proj3'] = 
concurrent_test('glsl-fs-texture2drect -proj3')
+shaders['glsl-fs-texture2drect-proj4'] = 
concurrent_test('glsl-fs-texture2drect -proj4')
 add_plain_test(shaders, 'glsl-fs-user-varying-ff')
 add_plain_test(shaders, 'glsl-mat-attribute')
 shaders['glsl-max-varyings'] = concurrent_test('glsl-max-varyings')
@@ -351,7 +344,7 @@ for subtest in ('interstage', 'intrastage', 'vs-gs'):
     shaders[cmdline] = concurrent_test(cmdline)
 
 def add_vpfpgeneric(group, name):
-    group[name] = PlainExecTest(['vpfp-generic', '-auto', testsDir + 
'/shaders/generic/' + name + '.vpfp'])
+    group[name] = concurrent_test('vpfp-generic ' + testsDir + 
'/shaders/generic/' + name + '.vpfp')
 
 glx = Group()
 add_msaa_visual_plain_tests(glx, 'glx-copy-sub-buffer')
-- 
1.8.3.2

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