Actually it's both descriptions is there a "which" missing? Ian Romanick <[email protected]> wrote:
>From: Ian Romanick <[email protected]> > >The "big-enough" test verifies that the compiler accepts an initializer >can be used to size an array after an access (to the previously >implicitly size) array has been seen when the access would have been >in-bounds in the sized array. > >The "too-small" test verifies that the compiler rejects an initializer >can be used to size an array after an access (to the previously >implicitly size) array has been seen when the access would have been >out-of-bounds in the sized array. > >Signed-off-by: Ian Romanick <[email protected]> >Cc: Timothy Arceri <[email protected]> >--- > .../array-resize-after-access-big-enough.vert | 20 ++++++++++++++++++++ > .../array-resize-after-access-too-small.vert | 20 ++++++++++++++++++++ > 2 files changed, 40 insertions(+) > create mode 100644 > tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-big-enough.vert > create mode 100644 > tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-too-small.vert > >diff --git >a/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-big-enough.vert > >b/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-big-enough.vert >new file mode 100644 >index 0000000..1e21b2d >--- /dev/null >+++ >b/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-big-enough.vert >@@ -0,0 +1,20 @@ >+/* [config] >+ * expect_result: pass >+ * glsl_version: 1.20 >+ * [end config] >+ */ >+#version 120 >+ >+float x[]; >+ >+void foo() { x[1] = 2.; } >+ >+// The array must be at least 2 elements because of the previous >+// access to x[1]. >+float x[] = float[2](1., 2.); >+ >+void main() >+{ >+ foo(); >+ gl_Position = vec4(x[0]); >+} >diff --git >a/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-too-small.vert > >b/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-too-small.vert >new file mode 100644 >index 0000000..ebee5e6 >--- /dev/null >+++ >b/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-resize-after-access-too-small.vert >@@ -0,0 +1,20 @@ >+/* [config] >+ * expect_result: fail >+ * glsl_version: 1.20 >+ * [end config] >+ */ >+#version 120 >+ >+float x[]; >+ >+void foo() { x[3] = 2.; } >+ >+// The array must be at least 4 elements because of the previous >+// access to x[3]. >+float x[] = float[2](1., 2.); >+ >+void main() >+{ >+ foo(); >+ gl_Position = vec4(x[0]); >+} >-- >1.8.1.4 > _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
