On 12/05/2013 10:55 AM, Marek Olšák wrote:
From: Marek Olšák <[email protected]>

Only 0 to MAX_DRAW_BUFFERS-1 is allowed. If you want to clear GL_BACK,
call glDrawBuffers(GL_BACK) and then glClearBuffer(GL_COLOR, 0, ..).
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For the series:
Reviewed-by: Brian Paul <[email protected]>

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