On Tue, Apr 1, 2014 at 11:37 AM, Eric Anholt <[email protected]> wrote:

> +        atomic_counters_subtest(&status, GL_TESS_CONTROL_SHADER,
> +                                "Tesselation control shader atomic built-in "

Two `L`s in Tessellation; same in the evaluation shader case.

Have the tessellation cases been tested against any driver? I suspect
they would currently always skip, since there's a similar misspelling
in the extension checks in common.c

Other than that,

Reviewed-by: Chris Forbes <[email protected]>
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