For whatever reason the concurrency flag was not passed to
GLSLParserTest and ShaderTest after the refactor. This patch fixes that
by always passing that keyword argument as was done before.

Signed-off-by: Dylan Baker <[email protected]>
---
 framework/glsl_parser_test.py | 2 +-
 framework/shader_test.py      | 3 ++-
 2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/framework/glsl_parser_test.py b/framework/glsl_parser_test.py
index e996643..4c1da49 100644
--- a/framework/glsl_parser_test.py
+++ b/framework/glsl_parser_test.py
@@ -154,7 +154,7 @@ class GLSLParserTest(PiglitTest):
                 command.append('--check-link')
             command.extend(config.get('config', 'require_extensions').split())
 
-            super(GLSLParserTest, self).__init__(command)
+            super(GLSLParserTest, self).__init__(command, run_concurrent=True)
 
 
 class GLSLParserException(Exception):
diff --git a/framework/shader_test.py b/framework/shader_test.py
index 5728100..fecd807 100644
--- a/framework/shader_test.py
+++ b/framework/shader_test.py
@@ -83,7 +83,8 @@ class ShaderTest(PiglitTest):
             else:
                 raise ShaderTestParserException("No GL version set")
 
-        super(ShaderTest, self).__init__([prog, arguments, '-auto'])
+        super(ShaderTest, self).__init__([prog, arguments, '-auto'],
+                                         run_concurrent=True)
 
 
 class ShaderTestParserException(Exception):
-- 
1.9.2

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