Builtin variables tested are gl_Layer and gl_ViewportIndex. The test
case verifies a bug fix in Intel's i965 drivers. It can be later
extended to add testing for more builtin variables.

Signed-off-by: Anuj Phogat <[email protected]>
---
Patch is also available on my 'review' branch at:
https://github.com/aphogat/piglit.git

 tests/all.py                                       |   1 +
 .../glsl-1.50/execution/geometry/CMakeLists.gl.txt |   1 +
 .../geometry/transform-feedback-builtins.c         | 167 +++++++++++++++++++++
 3 files changed, 169 insertions(+)
 create mode 100644 
tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c

diff --git a/tests/all.py b/tests/all.py
index 1e1aa3d..282df9f 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1334,6 +1334,7 @@ 
spec['glsl-1.50']['gs-end-primitive-optional-with-points-out'] = concurrent_test
 spec['glsl-1.50']['getshaderiv-may-return-GS'] = 
concurrent_test('glsl-1.50-getshaderiv-may-return-GS')
 spec['glsl-1.50']['query-gs-prim-types'] = 
concurrent_test('glsl-1.50-query-gs-prim-types')
 spec['glsl-1.50']['transform-feedback-type-and-size'] = 
concurrent_test('glsl-1.50-transform-feedback-type-and-size')
+spec['glsl-1.50']['transform-feedback-builtins'] = 
concurrent_test('glsl-1.50-transform-feedback-builtins')
 for subtest in ['unnamed', 'named', 'array']:
     add_concurrent_test(
         spec['glsl-1.50'],
diff --git a/tests/spec/glsl-1.50/execution/geometry/CMakeLists.gl.txt 
b/tests/spec/glsl-1.50/execution/geometry/CMakeLists.gl.txt
index cb73c76..5eed7f7 100644
--- a/tests/spec/glsl-1.50/execution/geometry/CMakeLists.gl.txt
+++ b/tests/spec/glsl-1.50/execution/geometry/CMakeLists.gl.txt
@@ -22,3 +22,4 @@ piglit_add_executable (glsl-1.50-query-gs-prim-types 
query-gs-prim-types.c)
 piglit_add_executable (glsl-1.50-gs-input-layout-qualifiers 
gs-input-layout-qualifiers.c)
 piglit_add_executable (glsl-1.50-gs-output-layout-qualifiers 
gs-output-layout-qualifiers.c)
 piglit_add_executable (glsl-1.50-transform-feedback-type-and-size 
transform-feedback-type-and-size.c)
+piglit_add_executable (glsl-1.50-transform-feedback-builtins 
transform-feedback-builtins.c)
diff --git 
a/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c 
b/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c
new file mode 100644
index 0000000..e2ef4d5
--- /dev/null
+++ b/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c
@@ -0,0 +1,167 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** \file transform-feedback-builtins.c
+ *
+ * Intel's i965 driver has a special internal handling for 'gl_Layer' and
+ * 'gl_ViewportIndex' builtin variables. This test verifies that transform
+ * feedback works fine for these builtin variables.
+ *
+ * Test creates a geometry shader which outputs the following builtin 
variables:
+ * - gl_Layer
+ * - gl_ViewportIndex
+ *
+ * Then it verifies that data captured by transform feedback is consistent with
+ * the assignments in geometry shader.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+       config.supports_gl_compat_version = 32;
+       config.supports_gl_core_version = 32;
+PIGLIT_GL_TEST_CONFIG_END
+
+#define NUM_OUTPUT_INTS 3
+static const char *vstext =
+       "#version 150\n"
+       "void main()\n"
+       "{\n"
+        "  gl_Position = vec4(0.0);\n"
+       "}\n";
+
+static const char *gs_template =
+       "#version 150\n"
+       "%s"
+       "layout(triangles) in;\n"
+       "layout(triangle_strip, max_vertices = 3) out;\n"
+       "void main()\n"
+       "{\n"
+       "  for (int i = 0; i < 3; i++) {\n"
+       "    gl_Layer = 2 * i + 1;\n"
+       "%s"
+       "    EmitVertex();\n"
+       "  }\n"
+       "  EndPrimitive();\n"
+       "}\n";
+
+/**
+ * When below set of varyings are captured from the geometry shader
+ * above, the output should be a sequence of integers defined in this
+ * array.
+ */
+static const int expected[2][3] = {{1, 3, 5}, /* gl_Layer */
+                                  {1, 2, 3}}; /* gl_ViewportIndex */
+
+static const char *varyings[] = {"gl_Layer", "gl_ViewportIndex"};
+
+void
+piglit_init(int argc, char **argv)
+{
+       int i, j, num_xfb_buffers;
+       GLuint prog, vao, xfb_buf[2];
+       const GLint *readback;
+       char *gstext;
+       bool pass = true;
+       bool test_gl_ViewportIndex =
+               piglit_is_extension_supported("GL_ARB_viewport_array");
+
+       num_xfb_buffers = ARRAY_SIZE(xfb_buf);
+
+       if (test_gl_ViewportIndex) {
+               asprintf(&gstext, gs_template,
+                        "#extension GL_ARB_viewport_array : require\n",
+                        "    gl_ViewportIndex = i + 1;\n");
+       } else {
+               printf("Skip testing 'gl_ViewportIndex'\n");
+               asprintf(&gstext, gs_template, "", "");
+               num_xfb_buffers -= 1;
+       }
+
+       prog = piglit_build_simple_program_unlinked_multiple_shaders(
+               GL_VERTEX_SHADER, vstext,
+               GL_GEOMETRY_SHADER, gstext,
+               0, NULL);
+
+       glTransformFeedbackVaryings(prog, num_xfb_buffers, varyings,
+                                   GL_SEPARATE_ATTRIBS);
+
+       glLinkProgram(prog);
+       if (!piglit_link_check_status(prog)) {
+               glDeleteProgram(prog);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+       glUseProgram(prog);
+
+       glGenVertexArrays(1, &vao);
+       glBindVertexArray(vao);
+
+       /* Setup transform feedback buffers */
+       glGenBuffers(num_xfb_buffers, xfb_buf);
+       for (i = 0; i < num_xfb_buffers; i++) {
+               glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, i, xfb_buf[i]);
+               glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
+                            NUM_OUTPUT_INTS * sizeof(GLint), NULL,
+                            GL_STATIC_READ);
+       }
+
+       glEnable(GL_RASTERIZER_DISCARD);
+
+       /* Do drawing */
+       glBeginTransformFeedback(GL_TRIANGLES);
+       glDrawArrays(GL_TRIANGLES, 0, 3);
+       glEndTransformFeedback();
+
+       /* Check if the correct data was written into the transform feedback
+        * buffers.
+        */
+       for (i = 0; i < num_xfb_buffers; i++) {
+               glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb_buf[i], 
0,
+                                 NUM_OUTPUT_INTS * sizeof(GLint));
+               readback = glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
+                                           NUM_OUTPUT_INTS * sizeof(GLint),
+                                           GL_MAP_READ_BIT);
+               for (j = 0; j < NUM_OUTPUT_INTS; j++) {
+                       if (readback[j] != expected[i][j]) {
+                               printf("Incorrect data for '%s' output %d."
+                                      "  Expected %d, got %d.\n", varyings[i],
+                                      j, expected[i][j], readback[j]);
+                               pass = false;
+                       }
+               }
+               glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+       }
+
+       glDeleteBuffers(num_xfb_buffers, xfb_buf);
+
+       /* Check for the errors */
+       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       /* Unreached */
+       return PIGLIT_FAIL;
+}
-- 
1.8.3.1

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