Mesa implementation was previously too loose in version requirements 
for the extension, this patch bumps up the requirements in tests to 
match the new upcoming implementation. No functional changes.

Tapani Pälli (1):
  ARB_explicit_uniform_location: bump gl and glsl version requirement

 tests/spec/arb_explicit_uniform_location/array-elements.c           | 3 ++-
 tests/spec/arb_explicit_uniform_location/compiler/layout-01.frag    | 2 +-
 tests/spec/arb_explicit_uniform_location/compiler/layout-01.vert    | 2 +-
 tests/spec/arb_explicit_uniform_location/inactive-uniform.c         | 3 ++-
 .../linker/overlap-array-loc-stages.shader_test                     | 6 ++++--
 .../linker/overlap-array-loc.shader_test                            | 5 +++--
 .../linker/overlap-location-across-stages.shader_test               | 5 ++++-
 .../linker/set-explicit-location-once-decl-twice.shader_test        | 5 ++++-
 .../linker/set-explicit-location-twice.shader_test                  | 4 +++-
 .../linker/set-same-explicit-location-twice.shader_test             | 5 ++++-
 .../linker/unused-uniform-reserve-location.shader_test              | 5 ++++-
 tests/spec/arb_explicit_uniform_location/loc-boundaries.c           | 3 ++-
 tests/spec/arb_explicit_uniform_location/preprocessor/define.frag   | 4 ++--
 tests/spec/arb_explicit_uniform_location/preprocessor/define.vert   | 4 ++--
 14 files changed, 38 insertions(+), 18 deletions(-)

-- 
1.8.3.1

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