On 06/16/2014 07:32 PM, Ian Romanick wrote:
From: Ian Romanick <[email protected]>
There are no queries for GL_TEXTURE_LUMINANCE_SIZE,
GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_LUMINANCE_TYPE, or
GL_TEXTURE_INTENSITY_TYPE in any version of OpenGL ES or desktop OpenGL
core profile.
Signed-off-by: Ian Romanick <[email protected]>
---
tests/spec/gl-3.0/required-sized-texture-formats.c | 26 +++++++++++++++++-----
1 file changed, 21 insertions(+), 5 deletions(-)
diff --git a/tests/spec/gl-3.0/required-sized-texture-formats.c
b/tests/spec/gl-3.0/required-sized-texture-formats.c
index ed94470..e549977 100644
--- a/tests/spec/gl-3.0/required-sized-texture-formats.c
+++ b/tests/spec/gl-3.0/required-sized-texture-formats.c
@@ -88,9 +88,12 @@ piglit_init(int argc, char **argv)
bool pass = true;
GLuint tex;
int i, c;
+ const bool compat_profile = !piglit_is_gles() &&
+ !piglit_is_core_profile;
piglit_require_gl_version(target_version);
+
Needless whitespace change.
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
@@ -146,12 +149,25 @@ piglit_init(int argc, char **argv)
}
for (c = 0; c < CHANNELS; c++) {
- glGetTexLevelParameteriv(GL_TEXTURE_2D, 0,
- size_queries[c], &sizes[c]);
- if (c != S) {
+ if (compat_profile
+ || (size_queries[c] != GL_TEXTURE_LUMINANCE_SIZE
+ && size_queries[c] !=
GL_TEXTURE_INTENSITY_SIZE)) {
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0,
- type_queries[c],
- &types[c]);
+ size_queries[c],
&sizes[c]);
+ } else {
+ sizes[c] = 0;
+ }
+
+ if (c != S) {
+ if (compat_profile
+ || (type_queries[c] !=
GL_TEXTURE_LUMINANCE_TYPE
+ && type_queries[c] !=
GL_TEXTURE_INTENSITY_TYPE)) {
+ glGetTexLevelParameteriv(GL_TEXTURE_2D,
0,
+
type_queries[c],
+ &types[c]);
+ } else {
+ types[c] = 0;
+ }
} else {
/* For stencil, there's no query for
* the type, so our table above
It might be nice to put the glGetTexLevelParameteriv() call and
surrounding checks into a separate function, but not a big deal.
Reviewed-by: Brian Paul <[email protected]>
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