On Thu, Aug 21, 2014 at 10:04 PM, Tapani Pälli <[email protected]> wrote: > Signed-off-by: Tapani Pälli <[email protected]> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82921 > --- > .../linker/set-location-to-sampler.shader_test | 22 > ++++++++++++++++++++++ > 1 file changed, 22 insertions(+) > create mode 100644 > tests/spec/arb_explicit_uniform_location/linker/set-location-to-sampler.shader_test > > diff --git > a/tests/spec/arb_explicit_uniform_location/linker/set-location-to-sampler.shader_test > > b/tests/spec/arb_explicit_uniform_location/linker/set-location-to-sampler.shader_test > new file mode 100644 > index 0000000..c2716e3 > --- /dev/null > +++ > b/tests/spec/arb_explicit_uniform_location/linker/set-location-to-sampler.shader_test > @@ -0,0 +1,22 @@ > +# > +# Tests that an opaque type (sampler) gets a location succesfully > +# > +[require] > +GL >= 3.3 > +GLSL >= 3.30 > +GL_ARB_explicit_uniform_location > + > +[vertex shader passthrough] > + > +[fragment shader] > +#version 330 > +#extension GL_ARB_explicit_uniform_location: require > +layout(location = 0) uniform sampler2D tex; > +out vec4 color; > +void main() > +{ > + color = texture(tex, vec2(0.0, 0.0)); > +} > + > +[test] > +link success > -- > 1.9.3 > > _______________________________________________ > Piglit mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/piglit
Reviewed-by: Anuj Phogat <[email protected]> _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
