No problem. I assumed that the information wasn't in the
documentation.

On Wednesday, September 03, 2014 03:32:36 PM tiffany wrote:
> Sorry, I've moved it to a proper location. The README and HACKING documents
> didn't give much indication of how and where to make tests, so I picked the
> first spot I saw that contained glsl shaders.
> 
> This test is only a little bit different from the one which was already 
> present
> at 
> tests/spec/glsl/1.30/compiler/structure-and-array-operations/array-index-as-uint.vert,
> but it appears as though the first one does not trigger the assertion which
> I created this test for. It must go through a path other than the one in
> lower_variable_index_to_cond_assign.cpp.
> 
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