No problem. I assumed that the information wasn't in the documentation.
On Wednesday, September 03, 2014 03:32:36 PM tiffany wrote: > Sorry, I've moved it to a proper location. The README and HACKING documents > didn't give much indication of how and where to make tests, so I picked the > first spot I saw that contained glsl shaders. > > This test is only a little bit different from the one which was already > present > at > tests/spec/glsl/1.30/compiler/structure-and-array-operations/array-index-as-uint.vert, > but it appears as though the first one does not trigger the assertion which > I created this test for. It must go through a path other than the one in > lower_variable_index_to_cond_assign.cpp. > > _______________________________________________ > Piglit mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/piglit
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