On 11/07/2014 12:40 AM, Ian Romanick wrote:
The test looks fine enough, but could you add a spec quotation to defend it?

ok, I'll send v2 of this together with few other tests

On 11/04/2014 04:19 AM, Tapani Pälli wrote:
Signed-off-by: Tapani Pälli <[email protected]>
---
  tests/spec/glsl-es-3.00/compiler/invariant_all.frag | 12 ++++++++++++
  1 file changed, 12 insertions(+)
  create mode 100644 tests/spec/glsl-es-3.00/compiler/invariant_all.frag

diff --git a/tests/spec/glsl-es-3.00/compiler/invariant_all.frag 
b/tests/spec/glsl-es-3.00/compiler/invariant_all.frag
new file mode 100644
index 0000000..37031cf
--- /dev/null
+++ b/tests/spec/glsl-es-3.00/compiler/invariant_all.frag
@@ -0,0 +1,12 @@
+#version 300 es
The #version shouldn't be necessary with the current infrastructure, right?

I put it there as the other tests had it. Also GLSL ES 1.00 does not have such error so this is specific to the version.

+// [config]
+// expect_result: fail
+// glsl_version: 3.00
+// [end config]
+//
+// Check that 'invariant(all)' cannot be used in fragment shader
+
+#pragma STDGL invariant(all)
+void main()
+{
+}


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