Hi Ilia, On Saturday, November 15, 2014 10:02:19 Mathias Fröhlich wrote: > But I could see what happens if we set glDepthRange to cover a smaller > range than [0, 1]. Sent out a v5 that checks also at different depth ranges. If I comment out setting halfz the radeonsi driver fails some tests. But I think this was also the case with earlier versions of the test.
Greetings Mathias _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
