Reviewed-by: Chris Forbes <[email protected]>
On Fri, Dec 5, 2014 at 10:18 AM, Timothy Arceri <[email protected]> wrote: > V2: Add Catalyst test results > > Test results: > > AMD Radeon HD 6670 - Catalyst 13.251 OpenGL 4.3 > > intrastage-unsized-array-mismatch.shader_test > AMD: pass > > intrastage-unsized-array-mismatch2.shader_test > AMD: pass > > intrastage-unsized-array.shader_test > AMD: fail > > intrastage-unsized-array2.shader_test > AMD: pass > > Signed-off-by: Timothy Arceri <[email protected]> > --- > .../intrastage-unsized-array-mismatch.shader_test | 33 > ++++++++++++++++++++++ > .../intrastage-unsized-array-mismatch2.shader_test | 33 > ++++++++++++++++++++++ > .../linker/intrastage-unsized-array.shader_test | 33 > ++++++++++++++++++++++ > .../linker/intrastage-unsized-array2.shader_test | 33 > ++++++++++++++++++++++ > 4 files changed, 132 insertions(+) > create mode 100644 > tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch.shader_test > create mode 100644 > tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch2.shader_test > create mode 100644 > tests/spec/glsl-1.20/linker/intrastage-unsized-array.shader_test > create mode 100644 > tests/spec/glsl-1.20/linker/intrastage-unsized-array2.shader_test > > diff --git > a/tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch.shader_test > b/tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch.shader_test > new file mode 100644 > index 0000000..cdf3a91 > --- /dev/null > +++ > b/tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch.shader_test > @@ -0,0 +1,33 @@ > +# This test verifies that a link error is generated if implicitly sized > +# arrays dont match explicitly sized arrays across the same stage. > + > +[require] > +GLSL >= 1.20 > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[3]; > + > +void f() > +{ > + color[1] = vec4(1, 0, 0, 1); > +} > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[]; > + > +void f(); > + > +void main() > +{ > + f(); > + color[3] = vec4(1, 0, 0, 1); > + > + gl_Position = gl_Vertex; > +} > + > +[test] > +link error > diff --git > a/tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch2.shader_test > b/tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch2.shader_test > new file mode 100644 > index 0000000..764469a > --- /dev/null > +++ > b/tests/spec/glsl-1.20/linker/intrastage-unsized-array-mismatch2.shader_test > @@ -0,0 +1,33 @@ > +# This test verifies that a link error is generated if implicitly sized > +# arrays dont match explicitly sized arrays across the same stage. > + > +[require] > +GLSL >= 1.20 > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[]; > + > +void f() > +{ > + color[3] = vec4(1, 0, 0, 1); > +} > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[3]; > + > +void f(); > + > +void main() > +{ > + f(); > + color[2] = vec4(1, 0, 0, 1); > + > + gl_Position = gl_Vertex; > +} > + > +[test] > +link error > diff --git a/tests/spec/glsl-1.20/linker/intrastage-unsized-array.shader_test > b/tests/spec/glsl-1.20/linker/intrastage-unsized-array.shader_test > new file mode 100644 > index 0000000..6fdd806 > --- /dev/null > +++ b/tests/spec/glsl-1.20/linker/intrastage-unsized-array.shader_test > @@ -0,0 +1,33 @@ > +# Test implicitly sized arrays match explicitly sized arrays > +# across the same stage. > + > +[require] > +GLSL >= 1.20 > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[4]; > + > +void f() > +{ > + color[1] = vec4(1, 0, 0, 1); > +} > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[]; > + > +void f(); > + > +void main() > +{ > + f(); > + color[3] = vec4(1, 0, 0, 1); > + > + gl_Position = gl_Vertex; > +} > + > +[test] > +link success > diff --git > a/tests/spec/glsl-1.20/linker/intrastage-unsized-array2.shader_test > b/tests/spec/glsl-1.20/linker/intrastage-unsized-array2.shader_test > new file mode 100644 > index 0000000..6af80c2 > --- /dev/null > +++ b/tests/spec/glsl-1.20/linker/intrastage-unsized-array2.shader_test > @@ -0,0 +1,33 @@ > +# Test implicitly sized arrays match explicitly sized arrays > +# across the same stage. > + > +[require] > +GLSL >= 1.20 > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[]; > + > +void f() > +{ > + color[3] = vec4(1, 0, 0, 1); > +} > + > +[vertex shader] > +#version 120 > + > +varying vec4 color[4]; > + > +void f(); > + > +void main() > +{ > + f(); > + color[1] = vec4(1, 0, 0, 1); > + > + gl_Position = gl_Vertex; > +} > + > +[test] > +link success > -- > 1.9.3 > > _______________________________________________ > Piglit mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/piglit _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
