Mixed tabs and spaces are allowed in python 2.x (but not in 3.x where they raise a runtime error), but they can lead to surprising behavior since a tab and a space are considered equal for the purpose of indented scoping.
Signed-off-by: Dylan Baker <[email protected]> --- tests/all.py | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/tests/all.py b/tests/all.py index 07231eb..458cf09 100644 --- a/tests/all.py +++ b/tests/all.py @@ -757,33 +757,33 @@ add_concurrent_test(gl11, 'getteximage-targets 1D') add_concurrent_test(gl11, 'getteximage-targets 2D') color_formats = [ - 'GL_RED', 'GL_R8', 'GL_R8_SNORM', 'GL_R16', 'GL_R16_SNORM', - 'GL_R16F', 'GL_R32F', + 'GL_RED', 'GL_R8', 'GL_R8_SNORM', 'GL_R16', 'GL_R16_SNORM', + 'GL_R16F', 'GL_R32F', - 'GL_RG', 'GL_RG8', 'GL_RG8_SNORM', 'GL_RG16', 'GL_RG16_SNORM', - 'GL_RG16F', 'GL_RG32F', + 'GL_RG', 'GL_RG8', 'GL_RG8_SNORM', 'GL_RG16', 'GL_RG16_SNORM', + 'GL_RG16F', 'GL_RG32F', - 'GL_RGB', 'GL_R3_G3_B2', 'GL_RGB4', 'GL_RGB5', 'GL_RGB8', - 'GL_RGB8_SNORM', 'GL_SRGB8', 'GL_RGB10', 'GL_R11F_G11F_B10F', - 'GL_RGB12', 'GL_RGB9_E5', 'GL_RGB16', 'GL_RGB16F', - 'GL_RGB16_SNORM', 'GL_RGB32F', + 'GL_RGB', 'GL_R3_G3_B2', 'GL_RGB4', 'GL_RGB5', 'GL_RGB8', + 'GL_RGB8_SNORM', 'GL_SRGB8', 'GL_RGB10', 'GL_R11F_G11F_B10F', + 'GL_RGB12', 'GL_RGB9_E5', 'GL_RGB16', 'GL_RGB16F', + 'GL_RGB16_SNORM', 'GL_RGB32F', - 'GL_RGBA', 'GL_RGBA2', 'GL_RGBA4', 'GL_RGB5_A1', 'GL_RGBA8', - 'GL_RGB10_A2', 'GL_RGBA8_SNORM', 'GL_SRGB8_ALPHA8', 'GL_RGBA12', - 'GL_RGBA16', 'GL_RGBA16_SNORM', 'GL_RGBA32F', + 'GL_RGBA', 'GL_RGBA2', 'GL_RGBA4', 'GL_RGB5_A1', 'GL_RGBA8', + 'GL_RGB10_A2', 'GL_RGBA8_SNORM', 'GL_SRGB8_ALPHA8', 'GL_RGBA12', + 'GL_RGBA16', 'GL_RGBA16_SNORM', 'GL_RGBA32F', - 'GL_ALPHA', 'GL_ALPHA4', 'GL_ALPHA8', 'GL_ALPHA12', 'GL_ALPHA16', + 'GL_ALPHA', 'GL_ALPHA4', 'GL_ALPHA8', 'GL_ALPHA12', 'GL_ALPHA16', - 'GL_LUMINANCE', 'GL_LUMINANCE4', 'GL_LUMINANCE8', 'GL_SLUMINANCE8', - 'GL_LUMINANCE12', 'GL_LUMINANCE16', + 'GL_LUMINANCE', 'GL_LUMINANCE4', 'GL_LUMINANCE8', 'GL_SLUMINANCE8', + 'GL_LUMINANCE12', 'GL_LUMINANCE16', - 'GL_LUMINANCE_ALPHA', 'GL_LUMINANCE4_ALPHA4', - 'GL_LUMINANCE6_ALPHA2', 'GL_LUMINANCE8_ALPHA8', - 'GL_SLUMINANCE8_ALPHA8', 'GL_LUMINANCE12_ALPHA4', - 'GL_LUMINANCE12_ALPHA12', 'GL_LUMINANCE16_ALPHA16', + 'GL_LUMINANCE_ALPHA', 'GL_LUMINANCE4_ALPHA4', + 'GL_LUMINANCE6_ALPHA2', 'GL_LUMINANCE8_ALPHA8', + 'GL_SLUMINANCE8_ALPHA8', 'GL_LUMINANCE12_ALPHA4', + 'GL_LUMINANCE12_ALPHA12', 'GL_LUMINANCE16_ALPHA16', ] for format in color_formats: - add_concurrent_test(gl11, 'teximage-colors ' + format) + add_concurrent_test(gl11, 'teximage-colors ' + format) gl10 = {} spec['!OpenGL 1.0'] = gl10 -- 2.2.1 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
