The ARB_gpu_shader5 extension requires GLSL 1.50 and we were only requiring GLSL 1.30 --- .../spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag b/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag index ccf1886..aaeeba4 100644 --- a/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag +++ b/tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag @@ -1,9 +1,9 @@ // [config] // expect_result: pass -// glsl_version: 1.30 +// glsl_version: 1.50 // require_extensions: GL_ARB_gpu_shader5 // [end config] -#version 130 +#version 150 #extension GL_ARB_gpu_shader5: require uniform int i; -- 2.2.1 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
