On Wed, Feb 25, 2015 at 2:18 AM, Tapani Pälli <[email protected]> wrote:
>
>
> On 02/19/2015 08:33 PM, Ilia Mirkin wrote:
>>
>> On Thu, Feb 19, 2015 at 7:54 AM, Tapani Pälli <[email protected]>
>> wrote:
>>>
>>> +static const char gs_subroutine_text[] =
>>> +       "#version 150\n"
>>> +       "#extension GL_ARB_explicit_attrib_location : require\n"
>>> +       "#extension GL_ARB_explicit_uniform_location : require\n"
>>> +       "#extension GL_ARB_shader_subroutine : require\n"
>>> +       "#extension GL_EXT_geometry_shader4 : require\n"
>>
>>
>> oops? You're requiring GLSL 1.50, no need for EXT_geometry_shader4, right?
>>
>
> True, I'll chop it away, does it otherwise look fine?

I think there was another instance of you checking for
ARB_geometry_shader4. As for the rest of it, I haven't read the spec
in enough detail to really tell. You'll need someone more familiar
with this than myself to go over it. (Or just push unreviewed as a lot
of piglit tends to be due to lack of reviewers.)

  -ilia
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