v2: review from Tapani
- add the copyright for Intel
- add some documentation
- set the minimum GL version to 2.0
- use piglit_build_simple_program_unlinked

Reviewed-by: Tapani Pälli <[email protected]>
Acked-by: Laura Ekstrand <[email protected]>

v3:
- rewrite the test for GL 3.1 core (Ilia)
- do not hardcode the tolerance (Laura)
- delete the copyright from vmware as none of the code is left
- improve the cleanup at the end of the test

Signed-off-by: Martin Peres <[email protected]>
---

I had to rewrite this patch (along with the next other 2) because it wouldn't
work on GL 3.1 core as it was using some deprecated functions.

I also fixed a couple of silly mistakes along the way. It should be more
concise now.

 tests/all.py                                       |   1 +
 .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
 .../transformfeedback-bufferbase.c                 | 236 +++++++++++++++++++++
 3 files changed, 238 insertions(+)
 create mode 100644 
tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c

diff --git a/tests/all.py b/tests/all.py
index 8b9426a..3f6be98 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -3997,6 +3997,7 @@ arb_shader_atomic_counters['unused-result'] = 
PiglitGLTest(['arb_shader_atomic_c
 arb_shader_atomic_counters['respecify-buffer'] = 
PiglitGLTest(['arb_shader_atomic_counters-respecify-buffer'], 
run_concurrent=True)
 
 spec['ARB_direct_state_access']['create-transformfeedbacks'] = 
PiglitGLTest(['arb_direct_state_access-create-transformfeedbacks'], 
run_concurrent=True)
+spec['ARB_direct_state_access']['transformfeedback-bufferbase'] = 
PiglitGLTest(['arb_direct_state_access-transformfeedback-bufferbase'], 
run_concurrent=True)
 spec['ARB_direct_state_access']['dsa-textures'] = 
PiglitGLTest(['arb_direct_state_access-dsa-textures'], run_concurrent=True)
 spec['ARB_direct_state_access']['texturesubimage'] = 
PiglitGLTest(['arb_direct_state_access-texturesubimage'], run_concurrent=True)
 spec['ARB_direct_state_access']['bind-texture-unit'] = 
PiglitGLTest(['arb_direct_state_access-bind-texture-unit'], run_concurrent=True)
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt 
b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index 3449cb1..e01894f 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -10,6 +10,7 @@ link_libraries (
 )
 
 piglit_add_executable (arb_direct_state_access-create-transformfeedbacks 
create-transformfeedbacks.c)
+piglit_add_executable (arb_direct_state_access-transformfeedback-bufferbase 
transformfeedback-bufferbase.c)
 piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c 
dsa-utils.c)
 piglit_add_executable (arb_direct_state_access-texturesubimage 
texturesubimage.c)
 piglit_add_executable (arb_direct_state_access-bind-texture-unit 
bind-texture-unit.c)
diff --git a/tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c 
b/tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c
new file mode 100644
index 0000000..ca0b7ac
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c
@@ -0,0 +1,236 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file transformfeedback-bufferbase.c
+ * Simple transform feedback test drawing GL_POINTS and making use of the
+ * transform-feedback-related direct state access entry points.
+ *
+ * Greatly inspired from ext_transform_feedback/points.c.
+ *
+ * From OpenGL 4.5, section 13.2.2 "Transform Feedback Primitive Capture",
+ * page 422:
+ *
+ * "void TransformFeedbackBufferBase( uint xfb, uint index, uint buffer );
+ *
+ * xfb must be zero, indicating the default transform feedback object, or the
+ * name of an existing transform feedback object. buffer must be zero or the
+ * name of an existing buffer object.
+ *
+ * TransformFeedbackBufferRange and TransformFeedbackBufferBase behave
+ * similarly to BindBufferRange and BindBufferBase, respectively, except
+ * that the target of the operation is xfb, and they do not affect any binding
+ * to the generic TRANSFORM_FEEDBACK_BUFFER target.
+ *
+ * Errors
+ * An INVALID_OPERATION error is generated if xfb is not zero or the name
+ *  of an existing transform feedback object.
+ * An INVALID_VALUE error is generated if buffer is not zero or the name of
+ *  an existing buffer object.
+ * An INVALID_VALUE error is generated if index is greater than or equal
+ *  to the number of binding points for transform feedback, as described in
+ *  section 6.7.1.
+ * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
+ *  if offset is negative.
+ * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
+ *  if size is less than or equal to zero.
+ * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
+ *  if offset or size do not satisfy the constraints described for those
+ * parameters for transform feedback array bindings, as described in
+ *  section 6.7.1."
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+       config.supports_gl_core_version = 31;
+       config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+PIGLIT_GL_TEST_CONFIG_END
+
+
+static GLuint prog;
+static GLuint xfb_buf[3], input_buf, vao;
+static const int xfb_buf_size = 500;
+
+static const char *vstext = {
+       "#version 140\n"
+       "in float valIn;"
+       "out float valOut1;"
+       "out float valOut2;"
+       "void main() {"
+       "   valOut1 = valIn + 1;"
+       "   valOut2 = valIn * 2;"
+       "}"
+};
+
+#define NUM_INPUTS 4
+static const GLfloat inputs[NUM_INPUTS] =   {-1.0, 0.0, 1.0, 3.0};
+static const GLfloat out1_ret[NUM_INPUTS] = { 0.0, 1.0, 2.0, 4.0};
+static const GLfloat out2_ret[NUM_INPUTS] = {-2.0, 0.0, 2.0, 6.0};
+
+void
+piglit_init(int argc, char **argv)
+{
+       static const char *varyings[] = { "valOut1", "valOut2" };
+       GLint inAttrib;
+
+       /* Check the driver. */
+       piglit_require_extension("GL_ARB_transform_feedback3");
+       piglit_require_extension("GL_ARB_direct_state_access");
+
+       /* Create shaders. */
+       prog = piglit_build_simple_program_unlinked(vstext, NULL);
+       glTransformFeedbackVaryings(prog, 2, varyings,
+                                       GL_SEPARATE_ATTRIBS);
+       glLinkProgram(prog);
+       if (!piglit_link_check_status(prog)) {
+               glDeleteProgram(prog);
+               piglit_report_result(PIGLIT_FAIL);
+       }
+       glUseProgram(prog);
+
+       /* Set up the Vertex Array Buffer */
+       glEnable(GL_VERTEX_ARRAY);
+       glGenVertexArrays(1, &vao);
+       glBindVertexArray(vao);
+
+       /* Set up the input data buffer */
+       glGenBuffers(1, &input_buf);
+       glBindBuffer(GL_ARRAY_BUFFER, input_buf);
+       glBufferData(GL_ARRAY_BUFFER, sizeof(inputs), inputs, GL_STATIC_DRAW);
+       inAttrib = glGetAttribLocation(prog, "valIn");
+       piglit_check_gl_error(GL_NO_ERROR);
+       glVertexAttribPointer(inAttrib, 1, GL_FLOAT, GL_FALSE, 0, 0);
+       glEnableVertexAttribArray(inAttrib);
+}
+
+static bool
+equal(float a, float b)
+{
+       float tolerance[4];
+       piglit_compute_probe_tolerance(GL_RGBA, tolerance);
+       return fabsf(a - b) < tolerance[0];
+}
+
+enum piglit_result
+piglit_display(void)
+{
+       GLint max_bind_points = 0;
+       GLuint q, num_prims;
+       bool pass = true, test = true;
+       GLfloat *v, *w;
+       int i;
+
+       /* init the transform feedback buffers */
+       glGenBuffers(3, xfb_buf);
+       glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[2]);
+       piglit_check_gl_error(GL_NO_ERROR);
+
+       /* Fetch the number of bind points */
+       glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, &max_bind_points);
+       SUBTEST(GL_NO_ERROR, pass, "fetch maximum number of bind points");
+
+       /* bind a non-existing transform feedback BO */
+       glTransformFeedbackBufferBase(1337, 0, 0);
+       SUBTEST(GL_INVALID_OPERATION, pass,
+                       "bind non-existing transform feedback BO");
+
+       /* bind a non-existing output BO */
+       glTransformFeedbackBufferBase(0, 0, 1337);
+       SUBTEST(GL_INVALID_VALUE, pass, "bind a non-existing output BO");
+
+       /* bind to a negative index */
+       glTransformFeedbackBufferBase(0, -1, xfb_buf[2]);
+       SUBTEST(GL_INVALID_VALUE, pass, "bind negative index");
+
+       /* bind to an index == max */
+       glTransformFeedbackBufferBase(0, max_bind_points, xfb_buf[2]);
+       SUBTEST(GL_INVALID_VALUE, pass, "bind to index == max_bind_points (%i)",
+                       max_bind_points);
+
+       /* Set up the transform feedback buffer */
+       for (i = 0; i < 2; i++) {
+               glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[i]);
+               glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
+                                xfb_buf_size, NULL, GL_STREAM_READ);
+               glTransformFeedbackBufferBase(0, i, xfb_buf[i]);
+               piglit_check_gl_error(GL_NO_ERROR);
+       }
+
+       /* Set up the query that checks the # of primitives handled */
+       glGenQueries(1, &q);
+       glBeginQuery(GL_PRIMITIVES_GENERATED, q);
+       piglit_check_gl_error(GL_NO_ERROR);
+
+       /* do the transform feedback */
+       glBeginTransformFeedback(GL_POINTS);
+       glBindBuffer(GL_ARRAY_BUFFER, input_buf);
+       glDrawArrays(GL_POINTS, 0, NUM_INPUTS);
+       glEndTransformFeedback();
+
+       glEndQuery(GL_PRIMITIVES_GENERATED);
+
+       /* check the number of primitives */
+       glGetQueryObjectuiv(q, GL_QUERY_RESULT, &num_prims);
+       glDeleteQueries(1, &q);
+       printf("%u primitives generated:\n", num_prims);
+       if (num_prims != NUM_INPUTS) {
+               printf("Incorrect number of prims generated.\n");
+               printf("Found %u, expected %u\n", num_prims, NUM_INPUTS);
+               pass = false;
+               test = false;
+       }
+
+       /* check the result */
+       glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[0]);
+       v = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
+       piglit_check_gl_error(GL_NO_ERROR);
+       glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[1]);
+       w = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
+       piglit_check_gl_error(GL_NO_ERROR);
+
+       for (i = 0; i < num_prims; i++) {
+               printf("%2d: (%2.0g, %2.0g) : ", i, v[i], w[i]);
+               if (!equal(v[i], out1_ret[i]) || !equal(w[i], out2_ret[i])) {
+                       printf("NOK, expected (%2.0g, %2.0g)\n",
+                              out1_ret[i], out2_ret[i]);
+                       test = false;
+               } else
+                       printf("OK\n");
+       }
+       SUBTESTCONDITION(test, pass, "general test");
+
+       piglit_present_results();
+
+       /* clean-up everything */
+       glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[0]);
+       glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+       glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[1]);
+       glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+       glDeleteBuffers(3, xfb_buf);
+       glDeleteBuffers(1, &input_buf);
+       glDeleteVertexArrays(1, &vao);
+       glDeleteProgram(prog);
+
+       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
-- 
2.3.1

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