Jordan Justen <[email protected]> writes: > The motivation for this is that (as noted by curro) > ARB_shader_image_load_store doesn't support images with an internal > format of GL_RGBA. > > See 'Table X.2' in > https://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt > > Therefore, in order to use image load/store in shader runner tests, we > must override the default internal format when creating the image. > > We retain the default internal format of GL_RGBA and base type of > GL_UNSIGNED_NORMALIZED for the image creation. > > Now an internal format can optionally be added as a new parameter when > creating the image. For example: > > texture rgbw 0 (16, 16) GL_RGBA8 > > Additionally, an optional fifth paramter can be added. This will > specify the base type for the image. For example: > > texture rgbw 0 (16, 16) GL_RGBA8 GL_UNSIGNED_NORMALIZED > What exactly does the fifth parameter do? Does it make sense to change the base type independently of the internal format or couldn't shader_runner infer one from the other?
> Signed-off-by: Jordan Justen <[email protected]> > Cc: Francisco Jerez <[email protected]> > --- > tests/shaders/shader_runner.c | 26 +++++++++++++++++++++----- > 1 file changed, 21 insertions(+), 5 deletions(-) > > diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c > index 2df9e78..fe59b1d 100644 > --- a/tests/shaders/shader_runner.c > +++ b/tests/shaders/shader_runner.c > @@ -2308,7 +2308,7 @@ piglit_display(void) > float c[32]; > double d[4]; > int x, y, z, w, h, l, tex, level; > - char s[32]; > + char s[32], s2[32]; > > > line = eat_whitespace(next_line); > @@ -2570,11 +2570,27 @@ piglit_display(void) > glShadeModel(GL_SMOOTH); > } else if (string_match("shade model flat", line)) { > glShadeModel(GL_FLAT); > - } else if (sscanf(line, > - "texture rgbw %d ( %d , %d )", > - &tex, &w, &h) == 3) { > + } else if (string_match("texture rgbw ", line)) { > + int num_scanned; > + GLenum int_fmt = GL_RGBA, base_type = > GL_UNSIGNED_NORMALIZED; > + num_scanned = sscanf(line, "texture rgbw %d ( %d , %d ) > %31s %31s", > + &tex, &w, &h, s, s2); > + if (num_scanned < 3) { > + printf("invalid texture rgbw command!\n"); > + piglit_report_result(PIGLIT_FAIL); > + } > + > + if (num_scanned >= 5) { > + base_type = piglit_get_gl_enum_from_name(s2); > + } > + > + if (num_scanned >= 4) { > + int_fmt = piglit_get_gl_enum_from_name(s); > + } > + > glActiveTexture(GL_TEXTURE0 + tex); > - piglit_rgbw_texture(GL_RGBA, w, h, GL_FALSE, GL_FALSE, > GL_UNSIGNED_NORMALIZED); > + piglit_rgbw_texture(int_fmt, w, h, GL_FALSE, GL_FALSE, > + base_type); > if (!piglit_is_core_profile) > glEnable(GL_TEXTURE_2D); > } else if (sscanf(line, "texture miptree %d", &tex) == 1) { > -- > 2.1.4
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