The clearing could be done by shader_runner automatically, tests
shouldn't have to do it manually.

Marek

On Tue, Jun 9, 2015 at 1:06 PM, Ilia Mirkin <[email protected]> wrote:
> On Mon, Jun 8, 2015 at 9:48 PM, Michel Dänzer <[email protected]> wrote:
>> On 08.06.2015 19:35, Ilia Mirkin wrote:
>>> This happens all the time. Vs gets messed up and nothing gets drawn, and
>>> the test passes. This is always a huge source of wasted time for me. I'd
>>> be highly in favor of having a way to pre clear... Perhaps via cmdline
>>> option so that only people actively working on driver dev incur the
>>> extra cost.
>>
>> Is the extra cost actually significant?
>
> I have to imagine it's non-0, and I wanted to avoid the discussion
> from people saying that it'll slow down their piglit runs for no
> reason. I would also be in favor of just always doing it.
>
>   -ilia
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