On 07/16/2015 07:29 AM, Jose Fonseca wrote:
On 16/07/15 00:33, Brian Paul wrote:
The GL spec doesn't explicitly say that glGetTexImage should generate
GL_INVALID_OPERATION when attempting to retrieve a non-existant texture
image, but that's what NVIDIA's driver does.
The purpose of this test is to check the format/type parameters, so let's
define a packed float texture to avoid the undefined texture situation.
Test now passes with NVIDIA.
---
.../getteximage-invalid-format-for-packed-type.c | 15
++++++++++++++-
1 file changed, 14 insertions(+), 1 deletion(-)
diff --git
a/tests/spec/ext_packed_float/getteximage-invalid-format-for-packed-type.c
b/tests/spec/ext_packed_float/getteximage-invalid-format-for-packed-type.c
index c030c1c..7756fb3 100644
---
a/tests/spec/ext_packed_float/getteximage-invalid-format-for-packed-type.c
+++
b/tests/spec/ext_packed_float/getteximage-invalid-format-for-packed-type.c
@@ -80,6 +80,9 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
PIGLIT_GL_TEST_CONFIG_END
+#define TEXSIZE 4
+
+
/* For simplicity, we are only testing the following types: */
static const GLenum testedTypes[] = {
GL_UNSIGNED_BYTE_3_3_2,
@@ -110,7 +113,7 @@ piglit_init(int argc, char **argv)
enum piglit_result
subtest(GLenum format, GLenum type)
{
- GLfloat pxBuffer[4];
+ GLfloat pxBuffer[TEXSIZE * TEXSIZE * sizeof(float)];
`sizeof(float)` looks wrong since the array type is already a float.
Maybe you want `4` as in 4 channels.
Yes, thanks.
enum piglit_result result;
glGetTexImage(GL_TEXTURE_2D, 0, format, type, pxBuffer);
@@ -140,6 +143,16 @@ piglit_display(void)
int i, j;
enum piglit_result result = PIGLIT_PASS;
enum piglit_result subtest_result;
+ GLuint tex;
+ GLfloat texData[TEXSIZE][TEXSIZE][3];
+
+ memset(texData, 0, sizeof(texData));
+
+ /* Setup a packed float texture (contents not significant) */
+ glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_R11F_G11F_B10F_EXT,
+ TEXSIZE, TEXSIZE, 0, GL_RGB, GL_FLOAT, texData);
for (j = 0; j < ARRAY_SIZE(testedTypes); j++) {
for (i = 0; i < ARRAY_SIZE(formatTypes); i++) {
Otherwise looks good to me.
Reviewed-by: Jose Fonseca <[email protected]>
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