If the piglit_display() function was called more than once, we'd
try use deleted textures and generate a bunch of GL errors.
---
 tests/spec/arb_clear_texture/simple.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/tests/spec/arb_clear_texture/simple.c 
b/tests/spec/arb_clear_texture/simple.c
index 29c6f80..fdbeb44 100644
--- a/tests/spec/arb_clear_texture/simple.c
+++ b/tests/spec/arb_clear_texture/simple.c
@@ -126,7 +126,6 @@ piglit_display(void)
        piglit_draw_rect_tex(64, 0, 64, 64, 0, 0, 1, 1);
 
        glDisable(GL_TEXTURE_2D);
-       glDeleteTextures(2, texture);
 
        /* Check for the 3 separate regions */
        pass &= piglit_probe_rect_rgb(0, 0, 64, 64, green);
-- 
1.9.1

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