If the piglit_display() function was called more than once, we'd
try use deleted textures and generate a bunch of GL errors.
---
tests/spec/arb_clear_texture/simple.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/tests/spec/arb_clear_texture/simple.c
b/tests/spec/arb_clear_texture/simple.c
index 29c6f80..fdbeb44 100644
--- a/tests/spec/arb_clear_texture/simple.c
+++ b/tests/spec/arb_clear_texture/simple.c
@@ -126,7 +126,6 @@ piglit_display(void)
piglit_draw_rect_tex(64, 0, 64, 64, 0, 0, 1, 1);
glDisable(GL_TEXTURE_2D);
- glDeleteTextures(2, texture);
/* Check for the 3 separate regions */
pass &= piglit_probe_rect_rgb(0, 0, 64, 64, green);
--
1.9.1
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