From: Nanley Chery <[email protected]> Without glBindTexture(), the test was unintentionally modifying the default texture object. Make it use the generated texture instead.
Signed-off-by: Nanley Chery <[email protected]> Cc: Ian Romanick <[email protected]> --- .../oes_compressed_paletted_texture-api.c | 1 + 1 file changed, 1 insertion(+) diff --git a/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c b/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c index 4d9f5b7..d8973d4 100644 --- a/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c +++ b/tests/spec/oes_compressed_paletted_texture/oes_compressed_paletted_texture-api.c @@ -70,6 +70,7 @@ piglit_init(int argc, char **argv) piglit_require_extension("GL_OES_compressed_paletted_texture"); glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_2D, &tex); /* The OES_compressed_paletted_texture spec says: * -- 2.4.2 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
