From: Chris Forbes <[email protected]> v2: fixed by Marek
Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Marek Olšák <[email protected]> --- .../tcs-input-read-array-interface.shader_test | 70 +++++++++++++++++++++ .../execution/tcs-input-read-mat.shader_test | 68 ++++++++++++++++++++ ...put-read-nonconst-interface-builtin.shader_test | 65 +++++++++++++++++++ .../tcs-input-read-nonconst-interface.shader_test | 72 ++++++++++++++++++++++ .../execution/tcs-input-read-nonconst.shader_test | 68 ++++++++++++++++++++ .../tcs-input-read-simple-interface.shader_test | 68 ++++++++++++++++++++ .../execution/tcs-input-read-simple.shader_test | 68 ++++++++++++++++++++ 7 files changed, 479 insertions(+) create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-array-interface.shader_test create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-mat.shader_test create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface-builtin.shader_test create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface.shader_test create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst.shader_test create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple-interface.shader_test create mode 100644 tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple.shader_test diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-array-interface.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-array-interface.shader_test new file mode 100644 index 0000000..39c5399 --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-array-interface.shader_test @@ -0,0 +1,70 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +out block { vec4 v[2]; }; + +void main() +{ + v[0].x = 24.0; + v[1].x = 42.0; +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +uniform int k; +in block { vec4 v[2]; } per_vertex[]; +layout(vertices = 1) out; + +void main() +{ + if (per_vertex[0].v[1].x == 42.0) { /* constant index case */ + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-mat.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-mat.shader_test new file mode 100644 index 0000000..5e7858c --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-mat.shader_test @@ -0,0 +1,68 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +out mat4 v; + +void main() +{ + v[2][2] = 42.0; +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +in mat4 v[]; +layout(vertices = 1) out; + +void main() +{ + if (v[0][2][2] == 42.0) { /* constant index case */ + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface-builtin.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface-builtin.shader_test new file mode 100644 index 0000000..569b372 --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface-builtin.shader_test @@ -0,0 +1,65 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +void main() +{ + gl_Position = vec4(42.0); +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(vertices = 1) out; + +void main() +{ + if (gl_in[gl_InvocationID].gl_Position.x == 42.0) { + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface.shader_test new file mode 100644 index 0000000..c83e6fb --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface.shader_test @@ -0,0 +1,72 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +out block { + float v; +}; + +void main() +{ + v = 42.0; +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +in block { + float v; +} verts[2]; +layout(vertices = 1) out; + +void main() +{ + if (verts[gl_InvocationID].v == 42.0) { + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst.shader_test new file mode 100644 index 0000000..2e3d1ff --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-nonconst.shader_test @@ -0,0 +1,68 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +out float v; + +void main() +{ + v = 42.0; +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +in float v[2]; +layout(vertices = 1) out; + +void main() +{ + if (v[gl_InvocationID] == 42.0) { + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple-interface.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple-interface.shader_test new file mode 100644 index 0000000..95696e2 --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple-interface.shader_test @@ -0,0 +1,68 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +out block { float v; }; + +void main() +{ + v = 42.0; +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +in block { float v; } per_vertex[]; +layout(vertices = 1) out; + +void main() +{ + if (per_vertex[0].v == 42.0) { /* constant index case */ + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 diff --git a/tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple.shader_test b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple.shader_test new file mode 100644 index 0000000..d0a226c --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/tcs-input-read-simple.shader_test @@ -0,0 +1,68 @@ +# Test a single per-vertex input read in a TCS. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader] +#version 150 + +out float v; + +void main() +{ + v = 42.0; +} + + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +in float v[]; +layout(vertices = 1) out; + +void main() +{ + if (v[0] == 42.0) { /* constant index case */ + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; + } else { + gl_TessLevelInner[0] = 0.0; + gl_TessLevelInner[1] = 0.0; + + gl_TessLevelOuter[0] = 0.0; + gl_TessLevelOuter[1] = 0.0; + gl_TessLevelOuter[2] = 0.0; + gl_TessLevelOuter[3] = 0.0; + } +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 -- 2.1.4 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
