This reverts commit e68f387df54767c177fcbf9e2f0b44a98525eb2a.
This test is wrong. Varyings as GL_PROGRAM_INPUT should be in the
resource list only when using SSO, not in case of full shader programs
with multiple stages. I will write a separate test for that case.
---
.../linker/query-varyings.shader_test | 33 ----------------------
1 file changed, 33 deletions(-)
delete mode 100644
tests/spec/arb_program_interface_query/linker/query-varyings.shader_test
diff --git
a/tests/spec/arb_program_interface_query/linker/query-varyings.shader_test
b/tests/spec/arb_program_interface_query/linker/query-varyings.shader_test
deleted file mode 100644
index 994ef54..0000000
--- a/tests/spec/arb_program_interface_query/linker/query-varyings.shader_test
+++ /dev/null
@@ -1,33 +0,0 @@
-# Tests that we can succesfully query properties of varyings
-# that have interface GL_PROGRAM_INPUT in fragment stage.
-#
-# This tests that possible optimization for packing variables
-# does not lose information about individual variables.
-#
-[require]
-GLSL >= 1.10
-GL_ARB_program_interface_query
-
-[vertex shader]
-#version 110
-varying float r, g, b;
-void main()
-{
- r = 1.0;
- g = 0.0;
- b = 1.0;
- gl_Position = vec4(0.0);
-}
-
-[fragment shader]
-#version 110
-varying float r, g, b;
-void main()
-{
- gl_FragColor = vec4(r, g, b, 1.0);
-}
-
-[test]
-verify program_interface_query GL_PROGRAM_INPUT r GL_ARRAY_SIZE 1
-verify program_interface_query GL_PROGRAM_INPUT g GL_TYPE GL_FLOAT
-verify program_interface_query GL_PROGRAM_INPUT b
GL_REFERENCED_BY_FRAGMENT_SHADER 1
--
2.4.3
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