https://bugs.freedesktop.org/show_bug.cgi?id=91670

--- Comment #6 from Timothy Arceri <[email protected]> ---
(In reply to marius predut from comment #5)
> This test needs to pass OpenGL3.3 conformance test.

Please point out the test that is failing to save others time.

> Open GL 3.3 reference document says:
> samples must be in the range zero to GL_MAX_TEXTURE_SIZE - 1.

By reference document do you mean the spec?

Can you point me to the exact section you took the above quote from, its a big
document.

All I can find in the OpenGL 3.3 spec from Section 3.8.6 (Multisample Textures)
is:

"if samples is greater than MAX_SAMPLES, then the error INVALID_VALUE is
generate"

As I understand it, it doesn't make sense to have samples = 0 and the spec
seems to have been reworded in a later revision to reflect this.

> Open GL.4 clearly states:
> An INVALID_VALUE error is generated if samples is zero.
> 
> The fix is wrong, the defect needs to be reopen.

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