https://bugs.freedesktop.org/show_bug.cgi?id=91670
--- Comment #6 from Timothy Arceri <[email protected]> --- (In reply to marius predut from comment #5) > This test needs to pass OpenGL3.3 conformance test. Please point out the test that is failing to save others time. > Open GL 3.3 reference document says: > samples must be in the range zero to GL_MAX_TEXTURE_SIZE - 1. By reference document do you mean the spec? Can you point me to the exact section you took the above quote from, its a big document. All I can find in the OpenGL 3.3 spec from Section 3.8.6 (Multisample Textures) is: "if samples is greater than MAX_SAMPLES, then the error INVALID_VALUE is generate" As I understand it, it doesn't make sense to have samples = 0 and the spec seems to have been reworded in a later revision to reflect this. > Open GL.4 clearly states: > An INVALID_VALUE error is generated if samples is zero. > > The fix is wrong, the defect needs to be reopen. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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