From: Marta Lofstedt <[email protected]> The gl_MaxGeometryAtomicCounters does not make sense util we have geometry shaders. I.e. glsl version 150 is the limit for this tests.
Signed-off-by: Marta Lofstedt <[email protected]> --- tests/spec/arb_shader_atomic_counters/compiler/builtins.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag index 74f97f7..392b255 100644 --- a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag +++ b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag @@ -1,13 +1,13 @@ /* [config] * expect_result: pass - * glsl_version: 1.40 + * glsl_version: 1.50 * require_extensions: GL_ARB_shader_atomic_counters * [end config] * * Check that the builtin constants defined by the extension * are present. */ -#version 140 +#version 150 #extension GL_ARB_shader_atomic_counters: require out ivec4 fcolor; -- 2.5.0 _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
