2D textures worked fine without defining these filters but 3D textures don't work.
Signed-off-by: Anuj Phogat <[email protected]> --- tests/util/piglit_ktx.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/tests/util/piglit_ktx.c b/tests/util/piglit_ktx.c index b96cb26..d47a2ed 100644 --- a/tests/util/piglit_ktx.c +++ b/tests/util/piglit_ktx.c @@ -630,6 +630,9 @@ piglit_ktx_load_noncubeface(struct piglit_ktx *self, const struct piglit_ktx_image *img = &self->images[image]; int level = image; + glTexParameteri(info->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(info->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + switch (info->target) { case GL_TEXTURE_1D: if (piglit_is_gles()) -- 2.5.0 _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
