Signed-off-by: Eric Engestrom <e...@engestrom.ch> --- generated_tests/gen_builtin_packing_tests.py | 2 +- generated_tests/gen_builtin_uniform_tests.py | 2 +- generated_tests/gen_builtin_uniform_tests_fp64.py | 2 +- generated_tests/random_ubo.py | 2 +- generated_tests/random_ubo_trim.py | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/generated_tests/gen_builtin_packing_tests.py b/generated_tests/gen_builtin_packing_tests.py index ae8557a..97d31f1 100644 --- a/generated_tests/gen_builtin_packing_tests.py +++ b/generated_tests/gen_builtin_packing_tests.py @@ -352,7 +352,7 @@ def pack_half_1x16(f32, func_opts): # - Otherwise, f32 = 2^E * F where 0.5 <= F < 1.0 . # # Since we decomposed `abs(f32)`, we only need be concerned with the - # postive cases. + # positive cases. if isnan(F): # The resultant float16 is NaN. e = 31 diff --git a/generated_tests/gen_builtin_uniform_tests.py b/generated_tests/gen_builtin_uniform_tests.py index 69decfe..29bd2e7 100644 --- a/generated_tests/gen_builtin_uniform_tests.py +++ b/generated_tests/gen_builtin_uniform_tests.py @@ -489,7 +489,7 @@ def make_test_shader(self, additional_declarations, prefix_statements, called. output_var is the variable that the result of the built-in function should be assigned to, after conversion to a vec4. suffix_statements is a string containing any additional - statements that need to be inside the main() funciton of the + statements that need to be inside the main() function of the shader, after the built-in function is called. """ shader = '' diff --git a/generated_tests/gen_builtin_uniform_tests_fp64.py b/generated_tests/gen_builtin_uniform_tests_fp64.py index 78c2ace..4538c81 100644 --- a/generated_tests/gen_builtin_uniform_tests_fp64.py +++ b/generated_tests/gen_builtin_uniform_tests_fp64.py @@ -415,7 +415,7 @@ def make_test_shader(self, additional_declarations, prefix_statements, called. output_var is the variable that the result of the built-in function should be assigned to, after conversion to a vec4. suffix_statements is a string containing any additional - statements that need to be inside the main() funciton of the + statements that need to be inside the main() function of the shader, after the built-in function is called. """ shader = '' diff --git a/generated_tests/random_ubo.py b/generated_tests/random_ubo.py index 5b4f813..1fb9b93 100644 --- a/generated_tests/random_ubo.py +++ b/generated_tests/random_ubo.py @@ -357,7 +357,7 @@ def generate_layouts(fields, required_layouts, allow_row_major_structure): layouts.append(lay) elif isstructure(type) and not allow_row_major_structure: # This would work-around a bug in NVIDIA closed source drivers. - # They do not propogate row-major down into structures. + # They do not propagate row-major down into structures. layouts.append("#column_major") elif ismatrix(type) or isstructure(type): diff --git a/generated_tests/random_ubo_trim.py b/generated_tests/random_ubo_trim.py index 2a1dc5c..438d9c7 100644 --- a/generated_tests/random_ubo_trim.py +++ b/generated_tests/random_ubo_trim.py @@ -41,7 +41,7 @@ def remove_empty_structure(s, do_remove = True): if s == x: continue - # A previous caller may be in the proces of deleting this structure + # A previous caller may be in the process of deleting this structure # type, so just skip it for now. if len(struct_types[x]) == 0: continue -- 2.8.0 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/piglit