On Wed, 2016-04-06 at 08:03 +1000, Dave Airlie wrote: > On 5 April 2016 at 18:09, Andres Gomez <[email protected]> wrote: > > > > Hi, > > > > this series is, for the most of it, still unreviewed. > > > > We'd welcome some help to get this into piglit with guarantees that > > the > > tests added are OK :) > Do the pass against softpipe/llvmpipe? > > I'd ack any that do, let me know of any that don't I suppose so we > can > work out why.
Tested with llvmpipe ==================== PASS: [PATCH 1/8] arb_gpu_shader_fp64: Adds GS preprocessor define test [PATCH 2/8] arb_gpu_shader_fp64: Adds uniform buffers VS tests [PATCH 4/8] arb_gpu_shader_fp64: gl_FragColor is deprecated in glsl >= 1.30 [PATCH 7/8] arb_gpu_shader_fp64: add tests for UBOs [PATCH 8/8] arb_gpu_shader_fp64: add more tests for this spec SKIP (GL_ARB_shader_storage_buffer_object missing): [PATCH 5/8] arb_gpu_shader_fp64: add tests for SSBO SKIP (only the ones requiring GLSL 4.00, they PASS if the version is override with env variables): [PATCH 6/8] arb_gpu_shader_fp64: use generator to test in/out attributes FAIL: [PATCH 3/8] arb_gpu_shader_fp64: test glGetUniformdv interface -- Br, Andres
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