Reviewed-by: Alejandro Piñeiro <[email protected]> On 07/04/16 00:59, Vinson Lee wrote: > Silence Coverity "missing break in switch" defect. > > Signed-off-by: Vinson Lee <[email protected]> > --- > tests/spec/arb_internalformat_query2/common.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/tests/spec/arb_internalformat_query2/common.c > b/tests/spec/arb_internalformat_query2/common.c > index e07e2c507ba0..94268a7d2846 100644 > --- a/tests/spec/arb_internalformat_query2/common.c > +++ b/tests/spec/arb_internalformat_query2/common.c > @@ -459,6 +459,7 @@ create_texture(const GLenum target, > /* cube map arrays also use TexImage3D buth depth > * needs to be a multiple of six */ > depth = 6; > + /* fall through */ > case GL_TEXTURE_2D_ARRAY: > case GL_TEXTURE_3D: > glTexImage3D(target, 0, internalformat, width, height, > depth, 0,
_______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
