Quoting Ian Romanick (2016-07-05 15:31:11) > It looks like none of the compiler tests have GL_ARB_gpu_shader_int64 in > the requirements section... so now I get ~400 spurious failures. :(
I have a patch that I think fixes this. I'm running it through Jenkins now to be sure, I'll send it to the list if everything looks good. Dylan
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