On Mon, Aug 01, 2016 at 03:16:17PM -0700, Anuj Phogat wrote:
> Cc: Nanley Chery <[email protected]>
> Signed-off-by: Anuj Phogat <[email protected]>
> ---
>  .../khr_compressed_astc-sliced-3d-miptree.c        | 39 
> +++++++++++-----------
>  1 file changed, 19 insertions(+), 20 deletions(-)
> 
> diff --git 
> a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
>  
> b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
> index d833bac..cb884e9 100644
> --- 
> a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
> +++ 
> b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-sliced-3d-miptree.c
> @@ -216,10 +216,6 @@ bool draw_compare_levels(bool check_error,
>                       y += h;
>       }
>  
> -     /* Delete bound textures */
> -     glDeleteTextures(1, &compressed_tex);
> -     glDeleteTextures(1, &decompressed_tex);
> -
>       piglit_present_results();
>       return result;
>  }
> @@ -279,23 +275,21 @@ test_miptrees(void* input_type)
>               piglit_set_tolerance_for_bits(8, 8, 8, 8);
>  
>       for ( ; block_dims < ARRAY_SIZE(block_dim_str); block_dims++) {
> +             /* Texture objects. */
> +             GLuint tex_compressed = 0;
> +             GLuint tex_decompressed = 0;
> +
> +             /* Load texture for current submode and block size */
> +             load_texture("compressed/SLICED3D", tests[subtest],
> +                             block_dim_str[block_dims],
> +                             &tex_compressed);
> +             if (!check_error) {
> +                     load_texture("decompressed/SLICED3D",
> +                                  tests[subtest],
> +                                  block_dim_str[block_dims],
> +                                  &tex_decompressed);
> +             }
>               for (slice = 0 ; slice < LEVEL0_DEPTH; slice++) {
> -
> -                     /* Texture objects. */
> -                     GLuint tex_compressed = 0;
> -                     GLuint tex_decompressed = 0;
> -
> -                     /* Load texture for current submode and block size */
> -                     load_texture("compressed/SLICED3D", tests[subtest],
> -                                     block_dim_str[block_dims],
> -                                     &tex_compressed);
> -                     if (!check_error) {
> -                             load_texture("decompressed/SLICED3D",
> -                                          tests[subtest],
> -                                          block_dim_str[block_dims],
> -                                          &tex_decompressed);
> -                     }
> -
>                       /* Draw and compare each level of the two textures */
>                       glClear(GL_COLOR_BUFFER_BIT);
>                       if (!draw_compare_levels(check_error,
> @@ -311,6 +305,11 @@ test_miptrees(void* input_type)
>                               return PIGLIT_FAIL;
>                       }
>               }
> +             /* Delete bound textures */
> +             glDeleteTextures(1, &tex_compressed);
> +             if (!check_error)
> +                     glDeleteTextures(1, &tex_decompressed);
> +

This patch does more than the commit title says. I think you should
mention the purpose of this (and the related) hunk or leave it out.

- Nanley

>               block_dims++;
>       }
>       return PIGLIT_PASS;
> -- 
> 2.5.5
> 
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