Quoting Michel Dänzer (2016-08-09 00:27:41) > From: Michel Dänzer <[email protected]> > > Fixes piglit runs failing with > > Fatal Error: In File > .../piglit/tests/spec/oes_geometry_shader/sso_validation/user-defined-gs-input-in-block.shader_test: > No GL ES version set > > Fixes: 25ef19627966 ("OES_geometry_shader: Basic SSO IO validation tests") > Signed-off-by: Michel Dänzer <[email protected]> > --- > > Consider this a report of the problem. Since I don't have push access to > piglit, feel free to push this change or any alternative fix. > > framework/test/shader_test.py | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/framework/test/shader_test.py b/framework/test/shader_test.py > index f3c945c..f0e4ccd 100644 > --- a/framework/test/shader_test.py > +++ b/framework/test/shader_test.py > @@ -90,7 +90,7 @@ class ShaderTest(FastSkipMixin, PiglitBaseTest): > for line in lines: > line = line.strip() > if line.startswith('GL ES'): > - if line.endswith('3.0'): > + if line.endswith('3.0') or line.endswith('3.1'): > prog = 'shader_runner_gles3' > elif line.endswith('2.0'): > prog = 'shader_runner_gles2' > -- > 2.8.1 > > _______________________________________________ > Piglit mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/piglit
Hi Michel, I sent out a patch to fix this yesterday (and hopefully once and for all since mine should also fix GLES 3.2) It's titled: "framework: fix binary assignment for shader_runner" Dylan
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