On 08/31/2016 02:05 PM, Matt Turner wrote:
---
tests/general/scissor-depth-clear.c | 2 +-
tests/general/scissor-many.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/general/scissor-depth-clear.c
b/tests/general/scissor-depth-clear.c
index 9832270..b07e2e8 100644
--- a/tests/general/scissor-depth-clear.c
+++ b/tests/general/scissor-depth-clear.c
@@ -25,7 +25,7 @@
*
*/
-/** @file scissor-copypixels.c
+/** @file scissor-depth-clear.c
*
* Tests that glScissor properly affects glClear(GL_DEPTH_BUFFER_BIT).
*/
diff --git a/tests/general/scissor-many.c b/tests/general/scissor-many.c
index 17eb232..9892b6f 100644
--- a/tests/general/scissor-many.c
+++ b/tests/general/scissor-many.c
@@ -25,7 +25,7 @@
*
*/
-/** @file many-scissors.c
+/** @file scissors-many.c
*
* Tests drawing to each individual pixel in the drawable using glScissor.
*
Reviewed-by: Brian Paul <[email protected]>
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