On 04/10/16 09:26, Tapani Pälli wrote:
> 
> 
> On 10/04/2016 03:34 AM, Vinson Lee wrote:
>> compare-with-shader-subroutine.c: In function
>> 'get_shadertype_from_program_interface':
>> compare-with-shader-subroutine.c:251:1: warning: control reaches end
>> of non-void function [-Wreturn-type]
>>  }
>>  ^
>>
>> Fixes: 39ccf8c59bd5 ("arb_program_interface_query: add
>> compare-with-shader-subroutine test")
>> Signed-off-by: Vinson Lee <[email protected]>
>> ---
>>  tests/spec/arb_program_interface_query/compare-with-shader-subroutine.c
>> | 1 +
>>  1 file changed, 1 insertion(+)
>>
>> diff --git
>> a/tests/spec/arb_program_interface_query/compare-with-shader-subroutine.c
>> b/tests/spec/arb_program_interface_query/compare-with-shader-subroutine.c
>> index 2ac9da9..4c52ea7 100644
>> ---
>> a/tests/spec/arb_program_interface_query/compare-with-shader-subroutine.c
>> +++
>> b/tests/spec/arb_program_interface_query/compare-with-shader-subroutine.c
>> @@ -247,6 +247,7 @@ get_shadertype_from_program_interface(const GLenum
>> programInterface)
>>                  return GL_COMPUTE_SHADER;
>>          default:
>>                  assert(!"unexpected programInterface value");
>> +                return GL_VERTEX_SHADER;
> 
> I'd prefer GL_INVALID_ENUM but not a big deal ..

I agree on both (on preferring and not being a big deal).

> Reviewed-by: Tapani Pälli <[email protected]>

Reviewed-by: Alejandro Piñeiro <[email protected]>

-- 
Alejandro Piñeiro <[email protected]>
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