On 10/25/2016 02:09 PM, Pekka Paalanen wrote:
On Mon, 24 Oct 2016 14:31:25 +0300
Tapani Pälli <[email protected]> wrote:
Signed-off-by: Tapani Pälli <[email protected]>
---
.../util/piglit-framework-gl/piglit_wl_framework.c | 137 +++++++++++++++++++--
1 file changed, 129 insertions(+), 8 deletions(-)
diff --git a/tests/util/piglit-framework-gl/piglit_wl_framework.c
b/tests/util/piglit-framework-gl/piglit_wl_framework.c
index 78ffea6..6b832f6 100644
--- a/tests/util/piglit-framework-gl/piglit_wl_framework.c
+++ b/tests/util/piglit-framework-gl/piglit_wl_framework.c
@@ -24,14 +24,136 @@
#include <assert.h>
#include <stdlib.h>
#include <unistd.h>
+#include <poll.h>
#include "piglit-util-gl.h"
#include "piglit_wl_framework.h"
+#include <wayland-client.h>
+#include <waffle_wayland.h>
+#include <linux/input-event-codes.h>
+
+static struct wl_seat *seat = NULL;
+static struct wl_keyboard *keyboard = NULL;
+
+static void keymap(void *data,
+ struct wl_keyboard *wl_keyboard,
+ uint32_t format,
+ int32_t fd,
+ uint32_t size)
+{
+}
+
+static void enter(void *data,
+ struct wl_keyboard *wl_keyboard,
+ uint32_t serial,
+ struct wl_surface *surface,
+ struct wl_array *keys)
+{
+}
+
+static void leave(void *data,
+ struct wl_keyboard *wl_keyboard,
+ uint32_t serial,
+ struct wl_surface *surface)
+{
+}
+
+static void key(void *data,
+ struct wl_keyboard *wl_keyboard,
+ uint32_t serial,
+ uint32_t time,
+ uint32_t key,
+ uint32_t state)
+{
+ struct piglit_winsys_framework *winsys_fw =
+ (struct piglit_winsys_framework *) data;
+
+ winsys_fw->need_redisplay = true;
+
+ switch (key) {
+ case KEY_ESC:
+ if (winsys_fw->user_keyboard_func)
+ winsys_fw->user_keyboard_func(27, 0, 0);
Hi,
do you want this to trigger on both key down and key up?
If not, check 'state'.
Yeah, I saw that there but wanted to just make the most simplest
implementation (at least for now). This could be improved to map event
codes to what user_keyboard_func eats and always just send that mapped
value, not just with KEY_ESC.
I suppose all keyboards emit KEY_ESC when the user presses the key
labeled "esc" so you don't need to handle keymaps?
Any suggestions here welcome, I did not find any examples of how keymap
handler (empty above) is supposed to work so ... what I did was this :)
+ break;
+ }
+}
+
+static void modifiers(void *data,
+ struct wl_keyboard *wl_keyboard,
+ uint32_t serial,
+ uint32_t mods_depressed,
+ uint32_t mods_latched,
+ uint32_t mods_locked,
+ uint32_t group)
+{
+}
+
+static const struct wl_keyboard_listener keyboard_listener = {
+ keymap,
+ enter,
+ leave,
+ key,
+ modifiers
+};
+
+static void
+process_events(struct wl_display *dpy)
+{
+ struct pollfd fds = {
+ .fd = wl_display_get_fd(dpy),
+ .events = POLLIN,
+ .revents = 0
+ };
+
+ wl_display_sync(dpy);
What did you intend to do here?
wl_display_sync() sends the wl_display.sync request and creates a
wl_callback object which you leak.
The intention here was to trigger flush for the event queue so that I
would receive those queued events.
+
+ while (1) {
+ poll(&fds, 1, -1);
+ if (wl_display_dispatch(dpy) < 0)
+ break;
+ }
+}
+
+static void global(void *data,
+ struct wl_registry *wl_registry,
+ uint32_t name,
+ const char *interface,
+ uint32_t version)
+{
+ if (strcmp(interface, "wl_seat") != 0)
+ return;
+
+ seat = wl_registry_bind(wl_registry, name, &wl_seat_interface, 1);
There can be more than one wl_seat advertised, so if you only want
one (how do you pick which one?)...
Heh .. same explanation as for the keymap handler! Is there somewhere a
'wayland seats for dummies'?
+ keyboard = wl_seat_get_keyboard(seat);
+
+ if (keyboard)
+ wl_keyboard_add_listener(keyboard, &keyboard_listener, data);
+}
+
+static void global_remove(void *data,
+ struct wl_registry *wl_registry,
+ uint32_t name)
+{
+}
+
+static const struct wl_registry_listener registry_listener = {
+ global,
+ global_remove
+};
+
static void
enter_event_loop(struct piglit_winsys_framework *winsys_fw)
{
- const struct piglit_gl_test_config *test_config =
winsys_fw->wfl_fw.gl_fw.test_config;
+ const struct piglit_gl_test_config *test_config =
+ winsys_fw->wfl_fw.gl_fw.test_config;
+ union waffle_native_window *n_window =
+ waffle_window_get_native(winsys_fw->wfl_fw.window);
+ struct wl_display *dpy = n_window->wayland->display.wl_display;
+ struct wl_registry *registry = wl_display_get_registry(dpy);
How do you intend to destroy the registry object created here, or
do you just willfully leak it?
We leak a lot of things with Piglit but I can fix this. Can I make a
simple callback to free it with some Wayland API?
Thanks for taking a look at this, this is my first time with Wayland so
please bare with me!
+ enum piglit_result result = PIGLIT_PASS;
+
+ wl_registry_add_listener(registry, ®istry_listener, winsys_fw);
/* The Wayland window fails to appear on the first call to
* swapBuffers (which occured in display_cb above). This is
@@ -40,14 +162,13 @@ enter_event_loop(struct piglit_winsys_framework *winsys_fw)
* redraw as a workaround.
*/
if (test_config->display)
- test_config->display();
+ result = test_config->display();
- /* FINISHME: Write event loop for Wayland.
- *
- * Until we have proper Wayland support, give the user enough time
- * to view the window by sleeping.
- */
- sleep(8);
+ /* Do not proceed to event loop in case of piglit_automatic. */
+ if (piglit_automatic)
+ piglit_report_result(result);
+
+ process_events(dpy);
}
static void
--
Thanks,
pq
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